大约有 145 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0086 秒)
...子对象发生变化,会自动重新缓存,同时也可以手动调用reCache方法更新缓存。 建议把不经常变化的“复杂内容”缓存为静态图像,能极大提高渲染性能。cacheAs有"none","normal"和"bitmap"三个值可选。 默认为"none",不做任何缓存。 ...
来源: Laya2.0_api 发布时间: 20190513
...erialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache recaculateCullCamera releaseRender removeChild removeChildAt removeChildByName removeChildren removeSelf renderSubmit repaint replaceChild runCallLater scale setChildIndex setGlobalShaderValue setGraphics setSelfBound...
来源: Laya3.0_api 发布时间: 20231115
...erialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setSelfBounds set_anchorX set_anchorY set_bottom set_dataSource set_height...
来源: Laya3.0_api 发布时间: 20231115
...ize onAwake onDestroy onDisable onEnable once parentRepaint pivot play pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setSelfBounds set_anchorX set_anchorY set_bottom set_dataSource set_height...
来源: Laya3.0_api 发布时间: 20231115
...子对象发生变化,会自动重新缓存,同时也可以手动调用reCache方法更新缓存。 建议把不经常变化的“复杂内容”缓存为静态图像,能极大提高渲染性能。cacheAs有"none","normal"和"bitmap"三个值可选。 默认为"none",不做任何缓存。 ...
来源: laya_api 发布时间: 20170929
...子对象发生变化,会自动重新缓存,同时也可以手动调用reCache方法更新缓存。 建议把不经常变化的“复杂内容”缓存为静态图像,能极大提高渲染性能。cacheAs有"none","normal"和"bitmap"三个值可选。 默认为"none",不做任何缓存。 ...
来源: Laya2.0_api 发布时间: 20190513
...erialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setSelfBounds set_anchorX set_anchorY set_bottom set_dataSource set_height...
来源: Laya3.0_api 发布时间: 20231115
...erialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache refresh removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale scrollTo setChildIndex setGraphics setSelfBounds set_anchorX set_anchorY set_bottom set_data...
来源: Laya3.0_api 发布时间: 20231115
...erialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setScroll setSelfBounds set_anchorX set_anchorY set_bottom set_dataSource ...
来源: Laya3.0_api 发布时间: 20231115
...子对象发生变化,会自动重新缓存,同时也可以手动调用reCache方法更新缓存。 建议把不经常变化的“复杂内容”缓存为静态图像,能极大提高渲染性能。cacheAs有"none","normal"和"bitmap"三个值可选。 默认为"none",不做任何缓存。 ...
来源: Laya2.0_api 发布时间: 20190513