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大约有 167 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0079 秒)

41. laya.ui.ColorPicker_API3.0 [ 35%]

...et_scaleX set_scaleY set_top set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new ColorPicker(createChildren?: boolean): ColorPicker Overrides UIComponent.constructor Defined in laya/ui/ColorPicker.ts:1...

来源: Laya3.0_api 发布时间: 20231115

42. laya.ui.View_API3.0 [ 35%]

...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder close closeAll destroy fromImage gc hideLoadingPage load open setLoadingPage setUIMap showLoadingPage Constructors constructor new View(): View Overrides Scene...

来源: Laya3.0_api 发布时间: 20231115

43. laya.display.Stage_API3.0 [ 33%]

...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateCanvasSize updateZOrder fromImage Constructors constructor new Stage(): Stage Overrides Sprite.constructor Defined in laya/display/Stage.ts:171 场景类,引擎中...

来源: Laya3.0_api 发布时间: 20231115

44. laya.ui.List [ 33%]

...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...

来源: Laya2.0_api 发布时间: 20190513

45. laya.ui.List [ 33%]

...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...

来源: laya_api 发布时间: 20170929

46. laya.d3.core.scene.Scene3D_API3.0 [ 32%]

...aleX set_scaleY set_transform set_visible set_width setlightmaps size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage legacyLightingValueInit load shaderValueInit Constructors constructor new Scene3D(): Scene3D Overrides Sprite.constructor Defined in laya/d3/core/sce...

来源: Laya3.0_api 发布时间: 20231115

47. laya.display.Sprite [ 32%]

...,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite  startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...

来源: Laya2.0_api 发布时间: 20190513

48. laya.display.Animation [ 30%]

...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...

来源: Laya2.0_api 发布时间: 20190513

49. laya.ui.ViewStack [ 30%]

...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...

来源: Laya2.0_api 发布时间: 20190513

50. laya.display.Animation [ 30%]

...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...

来源: laya_api 发布时间: 20170929