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Laya_社区(74) Laya3.0_api(41) Laya2.0_api(29) laya_api(23) Laya2.0_文档(11) Laya3.0_文档(5) Laya2.0_示例(1) Laya_示例(1)
...is.getChildByName("waken") as Laya.Image; var imageSprite:Laya.Sprite; var uint8Array:Uint8Array = imageNode.source.bitmap.getPixels(); //console.log("0000000000000 == " + uint8Array.length); imageNode.source.bitmap.setPixels(uint8Array,0); 附件 : --> 2019-09-23 3 条评论 悬赏 --> 分享 ...
来源: Laya_社区 发布时间: 20190923
...rection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否启用。randomDirectionproperty public var randomDirection:Boolean随机方向。Const...
来源: laya_api 发布时间: 20170929
...rection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否启用。randomDirectionproperty public var randomDirection:Boolean随机方向。Const...
来源: Laya2.0_api 发布时间: 20190513
...sorIndex getBufferwithAccessorIndex(accessorIndex: number): Float32Array | Uint16Array | Uint8Array | Uint32Array | Int16Array | Int8Array Defined in laya/gltf/glTFUtils.ts:324 获取 accessor buffer 数据 Parameters accessorIndex: number Returns Float32Array | Uint16Array | Uint8Array | Uint32Arra...
来源: Laya3.0_api 发布时间: 20231102
...RealTimeForNative(nodes:*, playCurTime:Number, realTimeCurrentFrameIndexes:Uint16Array, addtive:Boolean):voidAnimationClip _parse(data:*, propertyParams:Object = null, constructParams:Array = null):AnimationClip[static] AnimationClip addEvent(event:AnimationEvent):void 添加动画事件。 An...
来源: Laya2.0_api 发布时间: 20190513
...rs bufferUsage canRead instanceBuffer vertexDeclaration Methods destroy getUint8Data orphanStorage setData unbind Constructors constructor new VertexBuffer3D(byteLength: number, bufferUsage: BufferUsage, canRead?: boolean): VertexBuffer3D Overrides VertexBuffer.constructor Defined in laya/d3/graphic...
来源: Laya3.0_api 发布时间: 20231115
...aseTexture getData(x:Number, y:Number, width:Number, height:Number, out:Uint8Array):Uint8Array 获得像素数据。 RenderTexture getDataAsync(x:Number, y:Number, width:Number, height:Number, callBack:Function):void native多线程 RenderTexture getTemporary(width:Number, height:Number, fo...
来源: Laya2.0_api 发布时间: 20190513
...ters colors: Color[] 颜色数组。 Returns void getIndices getIndices(): Uint8Array | Uint16Array | Uint32Array Defined in laya/d3/resource/models/Mesh.ts:723 拷贝并获取网格索引的副本。 Returns Uint8Array | Uint16Array | Uint32Array 网格索引。 getNormals getNormals(normals: Vecto...
来源: Laya3.0_api 发布时间: 20231115
...rection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] SphereShape _getSpeedBoundBox(boundBox:Bo...
来源: laya_api 发布时间: 20170929
...rection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] SphereShape _getSpeedBoundBox(boundBox:Bo...
来源: Laya2.0_api 发布时间: 20190513