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...开启Split Tone Parameters value: boolean Returns void gain get gain(): Vector3 set gain(value: Vector3): void Defined in laya/d3/core/render/PostEffect/ColorGradEffect.ts:353 gain 0-2 Returns Vector3 Defined in laya/d3/core/render/PostEffect/ColorGradEffect.ts:357 gain 0-2 Parameters value: Vector...
来源: Laya3.0_api 发布时间: 20231115
... in laya/d3/physics/shape/HeightfieldTerrainShape.ts:11 initSize initSize: Vector3 = new Vector3() Defined in laya/d3/physics/shape/HeightfieldTerrainShape.ts:12 needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallba...
来源: Laya3.0_api 发布时间: 20231115
...ape.ts:16 形状方向_Z轴正向 Accessors localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:119 Shape的本地偏移。 Returns Vector3 Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:123 Shape...
来源: Laya3.0_api 发布时间: 20231102
...mber = 0 数组偏移。 Returns void getYawPitchRoll getYawPitchRoll(out: Vector3): void Defined in laya/maths/Quaternion.ts:388 分解四元数到欧拉角(顺序为Yaw、Pitch、Roll),参考自http://xboxforums.create.msdn.com/forums/p/4574/23988.aspx#23988,问题绕X轴翻转超过±90度...
来源: Laya3.0_api 发布时间: 20231115
...ape.ts:16 形状方向_Z轴正向 Accessors localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Inherited from CannonColliderShape.localOffset Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:119 Shape的本地偏移。 Returns Vector3 Inherited from CannonColli...
来源: Laya3.0_api 发布时间: 20231102
...出矩阵 Returns void Static createFromScaling createFromScaling(scale: Vector3, out: Matrix3x3): void Defined in laya/d3/math/Matrix3x3.ts:98 根据制定缩放生成3x3矩阵 Parameters scale: Vector3 缩放值 out: Matrix3x3 输出矩阵 Returns void Static createFromTranslation createFromTransl...
来源: Laya3.0_api 发布时间: 20231102
...性约束模式 Parameters value: number Returns void anchor get anchor(): Vector3 set anchor(value: Vector3): void Overrides ConstraintComponent.anchor Defined in laya/d3/physics/constraints/ConfigurableConstraint.ts:340 设置锚点 Returns Vector3 Overrides ConstraintComponent.anchor Defined in l...
来源: Laya3.0_api 发布时间: 20231115
...s void generatePositionAndDirection generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/BoxShape.ts:67 用于生成粒子初始位置...
来源: Laya3.0_api 发布时间: 20231115
...ape.ts:18 形状方向_Z轴正向 Accessors localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Defined in laya/d3/physics/shape/ColliderShape.ts:127 Shape的本地偏移。 Returns Vector3 Defined in laya/d3/physics/shape/ColliderShape.ts:131 Shape的本地偏移。 Paramet...
来源: Laya3.0_api 发布时间: 20231115
...ossyScale toDir toLocalNormal translate Properties Static tmpVec3 tmpVec3: Vector3 = new Vector3() Defined in laya/d3/core/Transform3D.ts:882 Accessors localMatrix get localMatrix(): Matrix4x4 set localMatrix(value: Matrix4x4): void Defined in laya/d3/core/Transform3D.ts:370 局部矩阵。 Returns ...
来源: Laya3.0_api 发布时间: 20231115