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Laya_社区(330) Laya3.0_api(99) Laya2.0_api(82) laya_api(76) Laya2.0_文档(63) Laya_示例(46) Laya3.0_文档(18) Laya2.0_示例(12)
...displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea is3D mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer tr...
来源: Laya3.0_api 发布时间: 20231115
...m.translate(new Laya.Vector3(0, 0.8, 1.5)); camera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false); var mesh = scene.addChild(new Laya.MeshSprite3D(Laya.Mesh.load("../../res/threeDimen/staticModel/sphere/sphere-Sphere001.lm"))) as Laya.MeshSprite3D; ...
来源: Laya_社区 发布时间: 20161201
localRotationEulerY旋转位置错误 import { ui } from "./../ui/layaMaxUI"; /** * 本示例采用非脚本的方式实现,而使用继承页面基类,实现页面逻辑。在IDE里面设置场景的Runtime属性即可和场景进行关联 * 相比脚本方式,继承式页面类...
来源: Laya_社区 发布时间: 20201120
...sform.translate(new Laya.Vector3(0, 6, 9.5)); camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SOLIDCOLOR; //方向光 let directionLight ...
来源: Laya_社区 发布时间: 20191009
...向量。 Returns void Static transformQuat transformQuat(source: Vector3, rotation: Quaternion, out: Vector3): void Defined in laya/d3/math/Vector3.ts:80 根据四元数旋转三维向量。 Parameters source: Vector3 源三维向量。 rotation: Quaternion 旋转四元数。 out: Vector3 输出三...
来源: Laya3.0_api 发布时间: 20231102
...displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea is3D mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer tr...
来源: Laya3.0_api 发布时间: 20231115
...eObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild) LayaExport...
来源: Laya_社区 发布时间: 20180202
...rawLine _drawLines _drawPath _drawPie _drawPoly _drawTextureM _init _need _rotate _scale _transform addRenderObject3D add_String add_i add_i_String add_if add_iff add_iffff add_ifffff add_iffffff add_iffffffif add_ifffffiiiif add_ifffiiiif add_iffif add_iffif_ab add_iffiiiifi add_iffiiiifi_ab add_ii...
来源: Laya3.0_api 发布时间: 20231102
...eObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild) LayaExport...
来源: Laya_社区 发布时间: 20171109
...displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea is3D mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer tr...
来源: Laya3.0_api 发布时间: 20231115