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Laya_社区(328) Laya3.0_api(99) Laya2.0_api(82) laya_api(76) Laya2.0_文档(63) Laya_示例(46) Laya3.0_文档(14) Laya2.0_示例(12)
...向量。 Returns void Static transformQuat transformQuat(source: Vector3, rotation: Quaternion, out: Vector3): void Defined in laya/d3/math/Vector3.ts:80 根据四元数旋转三维向量。 Parameters source: Vector3 源三维向量。 rotation: Quaternion 旋转四元数。 out: Vector3 输出三...
来源: Laya3.0_api 发布时间: 20231102
...displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea is3D mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer tr...
来源: Laya3.0_api 发布时间: 20231115
...eObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild) LayaExport...
来源: Laya_社区 发布时间: 20180202
...eObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild) LayaExport...
来源: Laya_社区 发布时间: 20171109
...rawLine _drawLines _drawPath _drawPie _drawPoly _drawTextureM _init _need _rotate _scale _transform addRenderObject3D add_String add_i add_i_String add_if add_iff add_iffff add_ifffff add_iffffff add_iffffffif add_ifffffiiiif add_ifffiiiif add_iffif add_iffif_ab add_iffiiiifi add_iffiiiifi_ab add_ii...
来源: Laya3.0_api 发布时间: 20231102
...displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea is3D mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer tr...
来源: Laya3.0_api 发布时间: 20231115
...displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea index is3D mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY playing rotation scaleX scaleY scene scrollRect skewX skewY source stage staticC...
来源: Laya3.0_api 发布时间: 20231115
...a; camera.transform.translate(new Laya.Vector3(0, 3, 3)); camera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false); //添加方向光 var directionLight: Laya.DirectionLight = scene.addChild(new Laya.DirectionLight()) as Laya.DirectionLight; directionLight.color = new Laya.Vector3(0.6, 0.6,...
来源: Laya_社区 发布时间: 20190618
...eObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild) LayaExport...
来源: Laya_社区 发布时间: 20180125
...后点ctrl+6 看有没有我们不支持的节点 目前只支持 position rotation scale Three laya写完代码运行后发现场景中有两个模型 这个问题是因为 unity插件把 unity中的摄像机也导出来了 然后laya中又用代码创建了一个摄像机 导...
来源: Laya_社区 发布时间: 20180308