大约有 686 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0064 秒)
API DocumentationAll Packages | All Classes | Index | Frames No Frames RenderableSprite3DProperties | Methods | Events Packagelaya.d3.coreClasspublic class RenderableSprite3DInheritanceRenderableSprite3D Sprite3D Node EventDispatcher ObjectSubclasses MeshSprite3D, PixelLineSprite3D, ShuriK...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames LoaderManagerProperties | Methods | Events Packagelaya.netClasspublic class LoaderManagerInheritanceLoaderManager EventDispatcher Object LoaderManager 类用于用于批量加载资源。此类是单例,不要手动...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames AnimationProperties | Methods | Events | Constants Packagelaya.displayClasspublic class AnimationInheritanceAnimation AnimationBase Sprite Node EventDispatcher Object Animation 是Graphics动画类。实现了基于Gra...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames TerrainChunkProperties | Methods | Events Packagelaya.d3.terrainClasspublic class TerrainChunkInheritanceTerrainChunk RenderableSprite3D Sprite3D Node EventDispatcher Object TerrainChunk 类用于创建地块。 Public ...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames SkinnedMeshSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class SkinnedMeshSprite3DInheritanceSkinnedMeshSprite3D RenderableSprite3D Sprite3D Node EventDispatcher Object SkinnedMeshSpr...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames TiledMapProperties | Methods | Constants Packagelaya.mapClasspublic class TiledMapInheritanceTiledMap Object tiledMap是整个地图的核心 地图以层级来划分地图(例如:地表层,植被层,建筑层...
来源: laya_api 发布时间: 20170929
API DocumentationAll Packages | All Classes | Index | Frames No Frames TiledMapProperties | Methods | Constants Packagelaya.mapClasspublic class TiledMapInheritanceTiledMap Object tiledMap是整个地图的核心 地图以层级来划分地图(例如:地表层,植被层,建筑层...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames MeshSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class MeshSprite3DInheritanceMeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses MeshTerrain...
来源: laya_api 发布时间: 20170929
...动画序列)或单行(每行代表一个单独的动画序列)。 Frame:此属性决定了粒子的动画帧随生命周期如何变化。有四种模式可供选择:Constant,Curve,TwoConstants和TwoCurves。 Start Frame:动画的起始帧偏移量 Cycles:动画在粒子生命周...
来源: Laya3.0_文档 发布时间: 20251010
API DocumentationAll Packages | All Classes | Index | Frames No Frames Vector3Properties | Methods Packagelaya.d3.mathClasspublic class Vector3InheritanceVector3 ObjectImplements laya.d3.core.IClone Vector3 类用于创建三维向量。 Public Properties PropertyDefined By x : NumberX...
来源: Laya2.0_api 发布时间: 20190513