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...nherited from UIComponent.dataSource Defined in laya/ui/UIComponent.ts:134 implements 数据赋值,通过对UI赋值来控制UI显示逻辑。 简单赋值会更改组件的默认属性,使用大括号可以指定组件的任意属性进行赋值。 example //默认属性赋值 dataSource = {lab...
来源: Laya3.0_api 发布时间: 20231115
... Class Matrix4x4 Matrix4x4 类用于创建4x4矩阵。 Hierarchy Matrix4x4 Implements IClone Index Constructors constructor Properties elements DEFAULT DEFAULTINVERT ZERO Methods clone cloneByArray cloneTo decomposeTransRotMatScale decomposeTransRotScale decomposeYawPitchRoll equalsOtherMatrix getFo...
来源: Laya3.0_api 发布时间: 20231115
...or3 Class Vector3 Vector3 类用于创建三维向量。 Hierarchy Vector3 Implements IClone Index Constructors constructor Properties x y z ForwardLH ForwardRH NegativeUnitX ONE UnitX UnitY UnitZ Up ZERO Methods clone cloneTo cross dot fromArray length lengthSquared normalize scale set setValue toA...
来源: Laya3.0_api 发布时间: 20231102
...3D" Scene3D Class Scene3D 用于实现3D场景。 Hierarchy Sprite Scene3D Implements ISubmit Index Constructors constructor Properties _ShadowMapupdateFrequency _extra _ownGraphics _reflectionsIblSamples _reflectionsResolution _reflectionsSource _scene _sceneUniformData _skinBaseUrl _sundir _url au...
来源: Laya3.0_api 发布时间: 20231115
...nherited from UIComponent.dataSource Defined in laya/ui/UIComponent.ts:134 implements 数据赋值,通过对UI赋值来控制UI显示逻辑。 简单赋值会更改组件的默认属性,使用大括号可以指定组件的任意属性进行赋值。 example //默认属性赋值 dataSource = {lab...
来源: Laya3.0_api 发布时间: 20231115
...。 Hierarchy MeshRenderer SkinnedMeshRenderer SimpleSkinnedMeshRenderer Implements IBoundsCell Index Constructors constructor Properties _bones _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bones bounds boundsChange castShadow destroyed distanceForSort ...
来源: Laya3.0_api 发布时间: 20231115
...der Class StaticBatchMeshRender Hierarchy BaseRender StaticBatchMeshRender Implements IBoundsCell Index Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex l...
来源: Laya3.0_api 发布时间: 20231115
...创建3D粒子渲染器。 Hierarchy BaseRender ShurikenParticleRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _particleSystem _receiveShadow _singleton owner runInEditor scriptPath sortingFudge stretchedBillboardCameraSpeedScale stretchedBillboardLengthScale stretc...
来源: Laya3.0_api 发布时间: 20231115
...kinnedMeshRenderer Hierarchy SkinnedMeshRenderer SimpleSkinnedMeshRenderer Implements IBoundsCell Index Constructors constructor Properties _bones _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bones bounds boundsChange castShadow destroyed distanceForSor...
来源: Laya3.0_api 发布时间: 20231115
... Class Matrix4x4 Matrix4x4 类用于创建4x4矩阵。 Hierarchy Matrix4x4 Implements IClone Index Constructors constructor Properties elements DEFAULT ZERO Methods clone cloneByArray cloneTo decomposeTransRotMatScale decomposeTransRotScale decomposeYawPitchRoll equalsOtherMatrix getElementByRowColu...
来源: Laya3.0_api 发布时间: 20231102