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... (动图2-5) 不同的是,双击打开预制体3D,根节点是“Sprite3D”,也就是我们需要创建的3D精灵对象。同时图2-6右面是默认的IDE场景,用了IDE自带的天空盒 (图2-6) 2.3 修改预制体编辑场景 开发者可以通过如下的方式来更换3D预...
来源: Laya3.0_文档 发布时间: 20251105
...Class BaseCamera BaseCamera 类用于创建摄像机的父类。 Hierarchy Sprite3D BaseCamera Camera Index Constructors constructor Properties _extra _forward _scene _up _url name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT Accessors active...
来源: Laya3.0_api 发布时间: 20231115
...All Inherited Externals Only exported Menu Globals "laya/d3/core/RenderableSprite3D" RenderableSprite3D Class RenderableSprite3D RenderableSprite3D 类用于可渲染3D精灵的父类,抽象类不允许实例。 Hierarchy Sprite3D RenderableSprite3D PixelLineSprite3D SkinnedMeshSprite3D MeshSprite...
来源: Laya3.0_api 发布时间: 20231115
...function CameraMoveScript() { } override public function _initialize(owner:Sprite3D):void { super._initialize(owner); Laya.stage.on(Event.MOUSE_DOWN, this, mouseDown); Laya.stage.on(Event.MOUSE_UP, this, mouseUp); Laya.stage.on(Event.MOUSE_OUT, this, mouseOut); var camera:BaseCamera = owner.scene.cu...
来源: Laya_社区 发布时间: 20170218
... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活...
来源: Laya3.0_api 发布时间: 20231115
... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活...
来源: Laya3.0_api 发布时间: 20231115
... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活...
来源: Laya3.0_api 发布时间: 20231115
...ected All Inherited Externals Only exported Menu Globals "laya/d3/core/MeshSprite3D" MeshSprite3D Class MeshSprite3D MeshSprite3D 类用于创建网格。 Hierarchy RenderableSprite3D MeshSprite3D Index Constructors constructor Properties _extra _scene _url name tag LIGHTMAP LIGHTMAPSCALEOFFSET LIGH...
来源: Laya3.0_api 发布时间: 20231115
...ition = new Laya.Vector3(0,4,10); //载入并显示3D建筑 var map = Laya.Sprite3D.load("LayaScene_test/test.lh"); scene.addChild(map); //map.transform.localPosition = new Laya.Vector3(0,-4,-10); //控制摄像机 camera.addComponent(CameraMoveScript); 2017-05-24 添加评论 免费帖 --> 分...
来源: Laya_社区 发布时间: 20170524
...ll Inherited Externals Only exported Menu Globals "laya/d3/core/MeshTerrainSprite3D" MeshTerrainSprite3D Class MeshTerrainSprite3D TerrainMeshSprite3D 类用于地形节点转换普通mesh渲染。 Hierarchy MeshSprite3D MeshTerrainSprite3D Index Constructors constructor Properties _extra _scene _ur...
来源: Laya3.0_api 发布时间: 20231102