大约有 215 项符合查询结果, 库内数据总量为 30,960 项。 (搜索耗时: 0.0037 秒)
...gressSlider(skin:String=null) { super(skin); } override protected function initialize():void{ super.initialize(); _proMask = new Sprite(); _proMask.graphics.drawRect(0, 0, _progress.width, _progress.height); _proMask.scaleX = 0; _progress.mask = _proMask; _bar.stateNum = 1; } override protected func...
来源: Laya_社区 发布时间: 20170327
...hadowNormalBias shadowResolution shadowStrength shape size spread Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new AreaLightCom(): AreaLightCom Overrides Light.co...
来源: Laya3.0_api 发布时间: 20231115
...troyed enabled hideFlags id lowUpdateDelty sleep speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState getParamsvalue hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRend...
来源: Laya3.0_api 发布时间: 20231115
...y MeshCollider() 创建一个 SphereCollider 实例。 MeshCollider _initialize(owner:ComponentNode):void[override] MeshCollider event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher hasListener(type:String):Boolean 检查 EventDispatcher 对象是否为特定事件类型...
来源: laya_api 发布时间: 20170929
...dMaterials volume Methods _applyReflection _calculateBoundingBox _cloneTo _initialize _needRender _renderUpdate _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shade...
来源: Laya3.0_api 发布时间: 20231115
...g sharedMaterial sharedMaterials volume Methods _applyReflection _cloneTo _initialize _setOwner destroy getMesh hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setMorphChannelWeight setRenderbitFlag changeVertexDefine shaderValu...
来源: Laya3.0_api 发布时间: 20231115
...me Methods _applyReflection _calculateBoundingBox _cloneTo _getMeshDefine _initialize _needRender _renderUpdate _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine creat...
来源: Laya3.0_api 发布时间: 20231115
...aya.Script); //这是什么意思有什么作用 ObjectRotate.prototype._initialize = function (owner) { var _this = this; ObjectRotate.__super.prototype._initialize.call(this,owner); //在this(调取本函数的的对象)作用域内,侦听mousedown(鼠标按下...
来源: Laya_社区 发布时间: 20170810
...ned By BoxCollider() 创建一个 BoxCollider 实例。 BoxCollider _initialize(owner:ComponentNode):void[override] BoxCollider event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher hasListener(type:String):Boolean 检查 EventDispatcher 对象是否为特定事件类型...
来源: laya_api 发布时间: 20170929
...SphereCollider() 创建一个 SphereCollider 实例。 SphereCollider _initialize(owner:ComponentNode):void[override] SphereCollider event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher hasListener(type:String):Boolean 检查 EventDispatcher 对象是否为特定事件类...
来源: laya_api 发布时间: 20170929