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...忽略 plugins: [ typescript({ tsconfig:workSpaceDir + "/tsconfig.json", check: true, //Set to false to avoid doing any diagnostic checks on the code tsconfigOverride:{compilerOptions:{removeComments: true}}, include:/.*.ts/, }), glsl({ // By default, everything gets included include: /.*(.glsl|.vs|...
来源: Laya_社区 发布时间: 20200918
... [11:14:55] Task 'compile' is not in your gulpfile [11:14:55] Please check the documentation for proper gulpfile formattin gulp版本 3.9.1 2020-01-18 0 0 分享 微博 QZONE 微信 ngKevin 赞同来自: 找依赖找了半天 ,废了半天的力气,找全之后,还有个编译的task...
来源: Laya_社区 发布时间: 20191115
...出模型时 报错:LayaAir3D UnityPlugin prefab can't export You should check the texture file format 怎么修改Texture的颜色 texture资源卸载再加载会闪 native项目中如何将图片文件的二进制数据转成 Texture? 官方“销毁Texture”示例问题 IDE打开某个场景...
来源: Laya_社区 发布时间: 20181221
...gl.bindBuffer(Laya.WebGLContext.ARRAY_BUFFER, this.textureCoordBuffer); // Check the current orientation of the device combined with the // orientation of the VRSeeThroughCamera to determine the correct UV // coordinates to be used. const combinedOrientation = combineOrientations( window.screen.orie...
来源: Laya_社区 发布时间: 20180726
...ile.js [17:22:12] Task 'compile' is not in your gulpfile [17:22:12] Please check the documentation for proper gulpfile formatting exit:1 附件 : --> 2020-05-09 添加评论 已悬赏10元 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容相关的链接 提交 1 个...
来源: Laya_社区 发布时间: 20200509
...e", default:"bbb"}*/ public editOptionType:string = "bbb"; /** @prop {name:checkType, tips:"", type:Check}*/ public checkType; /** @prop {name:colorType, tips:"", type:Color}*/ public colorType; /** @prop {name:nodeType, tips:"", type:Node}*/ public nodeType; /** @prop {name:prefabType, tips:"", typ...
来源: Laya_社区 发布时间: 20181215
...true,"var":"btn2"},"type":"Button"},{"props":{"x":220,"y":188,"skin":"comp/checkbox.png","label":"checkBox1","var":"check"},"type":"CheckBox"},{"props":{"x":220,"y":61,"skin":"comp/radiogroup.png","labels":"radio1,radio2,radio3","label2'":"","var":"radio"},"type":"RadioGroup"},{"type":"Panel","child...
来源: Laya_社区 发布时间: 20170330
...destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. n.a (UnityEngine.SkinnedMeshRenderer A_0, System.String A_1, System.Boolean A_2) (at <f23f19a62c944610ba98639869d48a79>:0) n.b () (at <f23f19a62c944610ba98639...
来源: Laya_社区 发布时间: 20210607
... <df7127ba07dc446d9f5831a0ec7b1d63>:0) (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess) n.a (System.String A_0, g A_1) (at <4c85cf47277b4445acd70e744ee59b72>:0) p.b (UnityEngine.Material A_0, System.String A_1, System.String ...
来源: Laya_社区 发布时间: 20200109
...destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. n.a (UnityEngine.SkinnedMeshRenderer A_0, System.String A_1, System.Boolean A_2) (at <f23f19a62c944610ba98639869d48a79>:0) n.b () (at <f23f19a62c944610ba98639...
来源: Laya_社区 发布时间: 20210607