• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 211 项符合查询结果, 库内数据总量为 30,935 项。 (搜索耗时: 0.0054 秒)

51. laya.d3.core.render.posteffect.ColorGradEffect_API3.0 [ 78%]

...开启Split Tone Parameters value: boolean Returns void gain get gain(): Vector3 set gain(value: Vector3): void Defined in laya/d3/core/render/PostEffect/ColorGradEffect.ts:353 gain 0-2 Returns Vector3 Defined in laya/d3/core/render/PostEffect/ColorGradEffect.ts:357 gain 0-2 Parameters value: Vector...

来源: Laya3.0_api 发布时间: 20231115

52. 官方DynamicBatchTest照做为什么动态合不了批? [ 78%]

...e = Laya.stage.addChild(new Laya.Scene3D()); scene.ambientColor = new Laya.Vector3(1, 1, 1);   var camera = scene.addChild(new Laya.Camera(0, 0.1, 1000)); camera.transform.translate(new Laya.Vector3(0, 6.2, 10.5)); camera.transform.rotate(new Laya.Vector3(-40, 0, 0), true, false); camera.addCompone...

来源: Laya_社区 发布时间: 20191112

53. laya.d3.graphics.VertexElementFormat_API3.0 [ 78%]

...teOne Color NormalizedShort2 NormalizedShort4 Short2 Short4 Single Vector2 Vector3 Vector4 Methods getElementInfos Properties Static Byte2 Byte2: string = "byte2" Defined in laya/d3/graphics/VertexElementFormat.ts:24 字节数组2 Static Byte3 Byte3: string = "byte3" Defined in laya/d3/graphics/Vert...

来源: Laya3.0_api 发布时间: 20231102

54. laya.d3.math.Matrix3x3_API3.0 [ 78%]

...出矩阵 Returns void Static createFromScaling createFromScaling(scale: Vector3, out: Matrix3x3): void Defined in laya/d3/math/Matrix3x3.ts:98 根据制定缩放生成3x3矩阵 Parameters scale: Vector3 缩放值 out: Matrix3x3 输出矩阵 Returns void Static createFromTranslation createFromTransl...

来源: Laya3.0_api 发布时间: 20231102

55. 3Ddemo加载Unity导出场景报错resou._removeReference is not a function [ 78%]

...Camera(0, 0.1, 1000))) as Laya.Camera; camera.transform.translate(new Laya.Vector3(0, 3, 3)); camera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false); })); } } 2019-04-26 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容相关的链接 提...

来源: Laya_社区 发布时间: 20190426

56. 高级应用-渲染纹理 [ 78%]

...dChild(new Laya.Camera(0, 0.1, 1000)); camera.transform.translate(new Laya.Vector3(0, 0.5, 1)); camera.transform.rotate(new Laya.Vector3(-10, 0, 0), true, false); camera.addComponent(CameraMoveScript); var renderTargetCamera = scene.addChild(new Laya.Camera(0, 0.1, 1000)); renderTargetCamera.transfo...

来源: Laya_示例 发布时间: 20250312

57. laya.maths.Quaternion_API3.0 [ 77%]

...mber = 0 数组偏移。 Returns void getYawPitchRoll getYawPitchRoll(out: Vector3): void Defined in laya/maths/Quaternion.ts:388 分解四元数到欧拉角(顺序为Yaw、Pitch、Roll),参考自http://xboxforums.create.msdn.com/forums/p/4574/23988.aspx#23988,问题绕X轴翻转超过±90度...

来源: Laya3.0_api 发布时间: 20231115

58. laya.d3.physics.shape.StaticPlaneColliderShape_API3.0 [ 77%]

...nsformations Constructors constructor new StaticPlaneColliderShape(normal: Vector3, offset: number): StaticPlaneColliderShape Overrides ColliderShape.constructor Defined in laya/d3/physics/shape/StaticPlaneColliderShape.ts:22 创建一个新的 StaticPlaneColliderShape 实例。 Parameters normal: V...

来源: Laya3.0_api 发布时间: 20231115

59. laya.d3.core.particleshuriken.module.shape.BaseShape_API3.0 [ 77%]

...s void generatePositionAndDirection generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Defined in laya/d3/core/particleShuriKen/module/shape/BaseShape.ts:54 用于生成粒子初始位置和方向。 Parameters position: Vector3 粒子...

来源: Laya3.0_api 发布时间: 20231115

60. laya.d3.webxr.core.WebXRInputManager_API3.0 [ 77%]

...WebXR Manager Returns WebXRInputManager Properties Static tempVec tempVec: Vector3 = new Vector3() Defined in laya/d3/WebXR/core/WebXRInputManager.ts:17 Static tempVec1 tempVec1: Vector3 = new Vector3() Defined in laya/d3/WebXR/core/WebXRInputManager.ts:18 Methods bindMeshNode bindMeshNode(meshSprit...

来源: Laya3.0_api 发布时间: 20231115