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Laya_社区(155) Laya2.0_文档(23) Laya3.0_api(19) Laya2.0_api(18) Laya3.0_文档(16) laya_api(14) Laya2.0_示例(3) Laya_示例(2)
... TRAIL_POSITION0 TRAIL_TEXTURECOORDINATE0X TRAIL_TEXTURECOORDINATE0Y TRAIL_TIME0 Accessors vertexDeclaration vertexDeclaration1 vertexDeclaration2 Properties Static TRAIL_COLOR TRAIL_COLOR: number = 5 Defined in laya/d3/core/trail/VertexTrail.ts:14 Static TRAIL_OFFSETVECTOR TRAIL_OFFSETVECTOR: numbe...
来源: Laya3.0_api 发布时间: 20231102
... 5,y垂直方向 5,rotation旋转角度 10 * @param view * @param time 持续时间 以毫秒为单位 */ function vibrateScreen(view: Laya.Sprite, time?: number): void { if (vibrateObj.view) { Laya.timer.clearAll(vibrateObj); //说明上一...
来源: Laya_社区 发布时间: 20190401
...0,300,0,500); Haha(this.loadnew3,2060,300,0,500); } } function Haha(obj,yy,times1,alphas,times2) { Tween.to(obj,{y:yy},times1,null,Handler.create(this,function() { Tween.to(obj.loadtext,{alpha:alphas},times2,null,null,0); })); } 2017-06-26 1 2 分享 微博 QZONE 微信 为什么被折叠? 0 个回...
来源: Laya_社区 发布时间: 20170626
...8 Setup OES_vertex_array_object polyfill (no filename):8 ShaderCompile use time:5 size:3798/6278 (no filename):8 ShaderCompile use time:3 size:32274/1165 (no filename):8 ShaderCompile use time:5 size:251/671 (no filename):8 ShaderCompile use time:5 size:191/365 (no filename):8 ShaderCompile use time...
来源: Laya_社区 发布时间: 20200826
... webviewchromium 10-13 17:31:15.871 6514-6514/com.vivo.vs I/LibraryLoader: Time to load native libraries: 3 ms (timestamps 6259-6262) 10-13 17:31:15.871 6514-6514/com.vivo.vs I/LibraryLoader: Expected native library version number "",actual native library version number "" 10-13 17:31:15.881 6514-65...
来源: Laya_社区 发布时间: 20181013
...器。 Hierarchy TrailFilter Index Constructors constructor Properties _curtime _lastPosition _ownerRender alignment CURTIME LIFETIME WIDTHCURVE WIDTHCURVEKEYLENGTH Accessors colorGradient minVertexDistance textureMode time widthCurve widthMultiplier Methods clear __init__ Constructors constructor n...
来源: Laya3.0_api 发布时间: 20231115
...在于 laya.wxmini.js 构建 MiniFileMgr.filesListObj 时间值存放于 times 字段上,资源释放排序时依照的则是 time 字段,于是缓存资源释放并不是按照创建时间先后,而是按照url的字典顺序! 附件 : --> 2018-09-29 添加评论 免费帖 --> 分享 微博...
来源: Laya_社区 发布时间: 20180929
...一个问题:现在我已知某3D刚体的angularVelocity.y=1和帧deltaTime=16,如何计算出某刚体rotationEuler.y的转动角度? 一般情况下:force = mass * acceleraction; acceletation = velocity / time; force = mass * ( velocity / time); velocity = force / mass * time; 第二个...
来源: Laya_社区 发布时间: 20200531
.... FPS(CT_FPS)2.1 FPS 的意义与应用2.2 性能调试总览3. Module Time(模块耗时)3.1 Frame Time(T_Frame_Time)3.2 All Render 3D(T_AllRender3D)3.3 Depth Pass(T_DepthPass)3.4 Shadow Pass(T_ShadowPass)3.5 3D Main Pass(T_3DMainPass)3.6 3D Context Pre(T_3DContextPre...
来源: Laya3.0_文档 发布时间: 20260128
...xTrail TRAIL_TEXTURECOORDINATE0Y : int = 3[static] VertexTrail TRAIL_TIME0 : int = 2[static] VertexTrailProperty DetailvertexDeclarationpropertyvertexDeclaration:VertexDeclaration [read-only] Implementation public function get vertexDeclaration():VertexDeclarationvertexDeclaration1p...
来源: Laya2.0_api 发布时间: 20190513