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Laya_社区(1073) Laya3.0_api(672) Laya2.0_api(368) laya_api(298) Laya2.0_文档(233) Laya_示例(146) Laya2.0_示例(118) Laya3.0_文档(100)
API DocumentationAll Packages | All Classes | Index | Frames No Frames DrawLinesCmdProperties | Methods | Constants Packagelaya.display.cmdClasspublic class DrawLinesCmdInheritanceDrawLinesCmd Object 绘制连续曲线 Public Properties PropertyDefined By lineColor : * 线段颜色,...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames StaticPlaneColliderShapeProperties | Methods Packagelaya.d3.physics.shapeClasspublic class StaticPlaneColliderShapeInheritanceStaticPlaneColliderShape ColliderShape Object StaticPlaneColliderShape 类用于创建静态...
来源: Laya2.0_api 发布时间: 20190513
API DocumentationAll Packages | All Classes | Index | Frames No Frames RenderContext3DProperties | Methods Packagelaya.d3.core.renderClasspublic class RenderContext3DInheritanceRenderContext3D Object RenderContext3D 类用于实现渲染状态。 Public Properties PropertyDefined By cli...
来源: Laya2.0_api 发布时间: 20190513
... Only exported Menu Globals "laya/d3/core/Vector3Keyframe" Vector3Keyframe Class Vector3Keyframe Vector3Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector3Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...
来源: Laya3.0_api 发布时间: 20231115
... Only exported Menu Globals "laya/d3/core/Vector4Keyframe" Vector4Keyframe Class Vector4Keyframe Vector4Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector4Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...
来源: Laya3.0_api 发布时间: 20231115
... Only exported Menu Globals "laya/d3/core/Vector2Keyframe" Vector2Keyframe Class Vector2Keyframe Vector2Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector2Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...
来源: Laya3.0_api 发布时间: 20231115
... All Inherited Externals Only exported Menu Globals "laya/utils/Pool" Pool Class Pool Pool 是对象池类,用于对象的存储、重复使用。 合理使用对象池,可以有效减少对象创建的开销,避免频繁的垃圾回收,从而优化游戏流畅度。 Hierarchy Pool Index Met...
来源: Laya3.0_api 发布时间: 20231115
...yaAirIDE让项目开发更高效。let skin = "res/ui/colorPicker.png"; class UI_ColorPicker { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Handler = Laya.Handler; // 不支持WebGL时自动切换至Canvas Laya.init(800, 600, WebGL); Laya...
来源: Laya2.0_示例 发布时间: 20250223
...e/scene/BVHSceneRenderManager/BVHSceneRenderManager" BVHSceneRenderManager Class BVHSceneRenderManager Hierarchy SceneRenderManager BVHSceneRenderManager Index Constructors constructor Accessors bvhSpatial list otherList Methods addMotionObject addRenderObject destroy removeMotionObject removeRender...
来源: Laya3.0_api 发布时间: 20231115
...or = "#232628"; })(); })();module laya { import Stage = Laya.Stage; export class SmartScale_Align_Contral { constructor() { Laya.init(100, 100); Laya.stage.scaleMode = Stage.SCALE_NOSCALE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.bgColor = "#232628";...
来源: Laya_示例 发布时间: 20250223