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大约有 300 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0042 秒)

61. laya.resource.BaseTexture_API3.0 [ 74%]

...re Index Constructors constructor Properties _id destroyedImmediately lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel compareMode cpuMemory defaultTexture destroyed dimension filterMode format gammaCorrection gammaSpace gpuMemory height id maxMipmapLevel mipmap mipmapCount obsolute ref...

来源: Laya3.0_api 发布时间: 20231115

62. laya.d3.component.Animator_API3.0 [ 74%]

...value layerIndex: number = 0 层索引。 Returns void crossFade crossFade(name: string, transitionDuration: number, layerIndex?: number, normalizedTime?: number): void Defined in laya/d3/component/Animator.ts:1182 在当前动画状态和目标动画状态之间进行融合过渡播放。 Parameter...

来源: Laya3.0_api 发布时间: 20231102

63. laya.d3.core.MeshTerrainSprite3D [ 74%]

...Z : Number[read-only] 获取地形Z轴最小位置。 MeshTerrainSprite3D name : String节点名称。Node numChildren : int[read-only] 子对象数量。 Node parent : Node[read-only] 父节点。Node pickColor : Vector4RenderableSprite3D PICKCOLOR : int[static] 拾取颜色。RenderableSprite...

来源: Laya2.0_api 发布时间: 20190513

64. laya.d3.component.animator.AnimatorState_API3.0 [ 73%]

...structor Properties _isLooping clipEnd clipStart curTransition cycleOffset name speed EVENT_OnStateEnter EVENT_OnStateExit EVENT_OnStateLoop EVENT_OnStateUpdate Accessors clip islooping soloTransitions transitions Methods addScript clone cloneTo event getScript getScripts hasListener off offAll offA...

来源: Laya3.0_api 发布时间: 20231115

65. laya.d3.core.MeshTerrainSprite3D [ 73%]

...Z : Number[read-only] 获取地形Z轴最小位置。 MeshTerrainSprite3D name : String节点名称。Node numChildren : int[read-only] 子对象数量。 Node parent : Node父节点。Node scene : Scene[read-only] 获得所属场景。 Sprite3D timer : Timer时间控制器,默认为Laya.time...

来源: laya_api 发布时间: 20170929

66. laya.d3.core.render.command.CommandBuffer_API3.0 [ 73%]

...ommandBuffer Index Constructors constructor Accessors casterShadow context name Methods _apply _applyOne addCustomCMD blitScreenQuad blitScreenQuadByMaterial blitScreenTriangle clearRenderTarget drawMesh drawMeshInstance drawRender getCommandsSize setGlobalColor setGlobalInt setGlobalMatrix setGloba...

来源: Laya3.0_api 发布时间: 20231115

67. Laya2自动同步cullingMask方案以及灯光裁剪补丁 [ 73%]

..._layerMap = {'ui':5} public static assignCullingMask(target){ let layerNodeName = ''; let prefix = 'culling_mask='; for(let i = 0; i < target.numChildren; ++i){ let child = target.getChildAt(i); if(child.name.indexOf(prefix) == 0){ layerNodeName = child.name.replace(prefix,''); child.destroy(); b...

来源: Laya_社区 发布时间: 20200110

68. laya.resource.VideoTexture_API3.0 [ 73%]

...exture Index Constructors constructor Properties destoryedImmediately lock name url uuid DEBUG _videoTexturePool Accessors anisoLevel baseMipmapLevel compareMode cpuMemory defaultTexture destroyed dimension filterMode format gammaCorrection gammaSpace gpuMemory height id maxMipmapLevel mipmap mipmap...

来源: Laya3.0_api 发布时间: 20231102

69. laya.display.Node_API3.0 [ 72%]

...rite Sprite3D Index Constructors constructor Properties _extra _scene _url name tag Accessors active activeInHierarchy components destroyed displayedInStage hideFlags is3D numChildren parent scene timer url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentI...

来源: Laya3.0_api 发布时间: 20231115

70. laya.resource.Texture_API3.0 [ 72%]

...s constructor Properties _id _sizeGrid _stateNum destroyedImmediately lock name offsetX offsetY sourceHeight sourceWidth url uuid DEBUG Accessors bitmap cpuMemory destroyed gpuMemory height id obsolute referenceCount uv valid width cpuMemory gpuMemory Methods _addReference _clearReference _removeRef...

来源: Laya3.0_api 发布时间: 20231115