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大约有 378 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0038 秒)

61. laya.physics.joint.JointBase_API3.0 [ 79%]

...int WheelJoint Index Constructors constructor Properties _extra _singleton owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id joint Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset o...

来源: Laya3.0_api 发布时间: 20231115

62. laya.d3.core.MeshFilter_API3.0 [ 79%]

...ent MeshFilter Index Constructors constructor Properties _extra _singleton owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id sharedMesh Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onRe...

来源: Laya3.0_api 发布时间: 20231115

63. laya.d3.component.LODGroup_API3.0 [ 79%]

...ts IBoundsCell Index Constructors constructor Properties _extra _singleton owner runInEditor scriptPath Accessors awaked bounds destroyed enabled hideFlags id lods nowRate Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDisable onEnable onLateUpdate onPostRender onReset onStart o...

来源: Laya3.0_api 发布时间: 20231115

64. 初次加载场景正确,返回后只加载第一个场景 [ 78%]

...大,没有打包         console.log("目标所属的OWER"+this.owner.name + "");         console.log("目标所属的OWER:"+this.owner.name.slice(12,13) + "");         Laya.Scene.open("test/PuzzleScene"+this.owner.name.slice(12,13)+".scene",true,null,null,null); 附件...

来源: Laya_社区 发布时间: 20201115

65. 绘制图形 · LayaAir3.0文档 · LAYABOX [ 78%]

...p.graphics.drawRect(20, 20, 100, 50, "#ffff00", "#00ff00", 5, false); this.owner.addChild(sp); 示例中的 20,20 是矩形起始点坐标,100是向右的宽度,如果是负数则是向左的宽度。50是向下的高度,如果是负数则是向上的高度。 运行效果: (图2-3) 2....

来源: Laya3.0_文档 发布时间: 20231129

66. laya.effect.EffectBase_API3.0 [ 78%]

...ties _extra _singleton autoDestroyAtComplete delay duration ease eventName owner repeat runInEditor scriptPath target Accessors awaked destroyed enabled hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender o...

来源: Laya3.0_api 发布时间: 20231115

67. 我竟然被射线检测这个小功能给难了一天了 [ 78%]

...esult() physics:Laya.PhysicsSimulation; onAwake():void{ this.camera = this.owner.getChildByName("Main Camera") as Laya.Camera; let scene: Laya.Scene3D = this.owner.scene as Laya.Scene3D;   this.physics=scene.physicsSimulation;     console.log("相机位置",(this.owner.getChildByName("Main Camera...

来源: Laya_社区 发布时间: 20190621

68. laya.d3.core.pixelLine.PixelLineRenderer [ 78%]

...thods Show Inherited Public Methods MethodDefined By  PixelLineRenderer(owner:PixelLineSprite3D)PixelLineRenderer  _renderUpdateWithCamera(context:RenderContext3D, transform:Transform3D):void[override] PixelLineRenderer event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher...

来源: Laya2.0_api 发布时间: 20190513

69. laya.effect.FadeOut_API3.0 [ 77%]

...ties _extra _singleton autoDestroyAtComplete delay duration ease eventName owner repeat runInEditor scriptPath target Accessors awaked destroyed enabled hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender o...

来源: Laya3.0_api 发布时间: 20231115

70. laya.effect.FadeIn_API3.0 [ 77%]

...ties _extra _singleton autoDestroyAtComplete delay duration ease eventName owner repeat runInEditor scriptPath target Accessors awaked destroyed enabled hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender o...

来源: Laya3.0_api 发布时间: 20231115