大约有 825 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0047 秒)
...回收复用 此方法为虚方法,使用时重写覆盖即可 ComponentProtected Methods MethodDefined By _onDestroy():void[override] ColliderBase _onEnable():void[override] ColliderBaseProperty Detaildensitypropertydensity:Number密度值,值可以为零或者是正数,建议使用...
来源: Laya2.0_api 发布时间: 20190513
...值越大,越靠上。默认为0,则根据添加顺序排序。SpriteProtected Properties PropertyDefined By measureHeight : Number[read-only] 显示对象的实际显示区域高度(以像素为单位)。 Component measureWidth : Number[read-only] 显示对象的实际显示区域宽...
来源: laya_api 发布时间: 20170929
...:void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 NodeProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _onActive():void[override] LightSprite _onAdded():void[override] Sprite3D _onInActive():void[override] LightSprite ...
来源: Laya2.0_api 发布时间: 20190513
...t8Array, miplevel:int = 0):void 通过像素填充部分纹理。 Texture2DProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _disposeResource():void[override] BaseTexture _recoverResource():void[override] Texture2DPublic Constants Hide Inherite...
来源: Laya2.0_api 发布时间: 20190513
...lor:Vector4) 创建一个 SolidColorTexture2D 实例。 SolidColorTexture2DProtected Methods MethodDefined By detoryResource():void[override] 销毁资源。 SolidColorTexture2D recreateResource():void[override] 重新创建资源,如果异步创建中被强制释放再创建,则需等...
来源: laya_api 发布时间: 20170929
...Boolean[override] 更新平行光相关渲染状态参数。 DirectionLightProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _addSelfRenderObjects():void[override] 添加自身渲染物体,请重载此函数。 DirectionLight _clearSelfRend...
来源: laya_api 发布时间: 20170929
...aded(url:String, data:*, params:Array):void[override] private DataTexture2DProtected Methods MethodDefined By detoryResource():void[override] 销毁资源。 DataTexture2D recreateResource():void[override] 重新创建资源,如果异步创建中被强制释放再创建,则需等待释...
来源: laya_api 发布时间: 20170929
...:void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 NodeProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _changeAnimatorAvatar(avatar:Avatar):void[override] SkinnedMeshSprite3D _changeHierarchyAnimator(animator:Animator):v...
来源: Laya2.0_api 发布时间: 20190513
...l setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _disposeResource():void[override] BaseMaterialPublic Constants Hide Inherited Public Constants Show Inherited Public Const...
来源: Laya2.0_api 发布时间: 20190513
...值越大,越靠上。默认为0,则根据添加顺序排序。SpriteProtected Properties Hide Inherited Protected Properties Show Inherited Protected Properties PropertyDefined By _anchorX : Number = NaNX锚点,值为0-1,设置anchorX值最终通过pivotX值来改变节点轴心点。UICo...
来源: Laya2.0_api 发布时间: 20190513