大约有 872 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0061 秒)
...u Globals "laya/d3/RenderObjs/NativeOBJ/NativeShaderData" NativeShaderData Class NativeShaderData Hierarchy ShaderData NativeShaderData Implements IClone INativeUploadNode Index Properties _dataType _nativeObj nativeObjID payload32bitNum updataSizeMap updateMap Accessors uniformBuffersMap Methods ad...
来源: Laya3.0_api 发布时间: 20231115
...y exported Menu Globals "laya/d3/core/light/DirectionLight" DirectionLight Class DirectionLight deprecated DirectionLight 类用于创建平行光。 Hierarchy LightSprite DirectionLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInH...
来源: Laya3.0_api 发布时间: 20231115
...ternals Only exported Menu Globals "laya/resource/BaseTexture" BaseTexture Class BaseTexture BaseTexture 纹理的父类,抽象类,不允许实例。 Hierarchy Resource BaseTexture NativeRenderTexture2D RenderTexture2D RenderTexture TextureCube Texture2DArray Texture2D VideoTexture Index Constru...
来源: Laya3.0_api 发布时间: 20231115
...真阅读文章,现在改成在具体的使用说明: 主域:public class LayaUISample { public function LayaUISample() { //微信小游戏适配库初始化 MiniAdpter.init(true,false); //初始化引擎 Laya.init(640, 480,WebGL); Laya.stage.scaleMode = Stage.SCALE_FIXED_HEIGHT; Laya.stage.bg...
来源: Laya_社区 发布时间: 20180525
...ported Menu Globals "laya/d3/core/MeshTerrainSprite3D" MeshTerrainSprite3D Class MeshTerrainSprite3D TerrainMeshSprite3D 类用于地形节点转换普通mesh渲染。 Hierarchy MeshSprite3D MeshTerrainSprite3D Index Constructors constructor Properties _extra _scene _url name LIGHTMAP LIGHTMAPSCALEO...
来源: Laya3.0_api 发布时间: 20231102
...ox = Laya.Box; import Image = Laya.Image; import Text = Laya.Text; class Item extends Box { public static WID: number = 400; public static HEI: number =40; private text_guanqia: Text; private text_guanqia_info: Text; private img: I...
来源: Laya_社区 发布时间: 20210122
...Only exported Menu Globals "laya/d3/math/Native/ConchVector3" ConchVector3 Class ConchVector3 Vector3 类用于创建三维向量。 Hierarchy ConchVector3 Implements IClone Index Constructors constructor Properties elements ForwardLH ForwardRH NAN NegativeUnitX ONE UnitX UnitY UnitZ Up ZERO Accesso...
来源: Laya3.0_api 发布时间: 20231102
...ernals Only exported Menu Globals "laya/d3/core/MeshRenderer" MeshRenderer Class MeshRenderer MeshRenderer 类用于网格渲染器。 Hierarchy BaseRender MeshRenderer SkinnedMeshRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEd...
来源: Laya3.0_api 发布时间: 20231115
...gn; import flash.display.StageScaleMode; import flash.events.Event; public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); t...
来源: Laya_社区 发布时间: 20151106
...ed Externals Only exported Menu Globals "laya/physics/RigidBody" RigidBody Class RigidBody 2D刚体,显示对象通过RigidBody和物理世界进行绑定,保持物理和显示对象之间的位置同步 物理世界的位置变化会自动同步到显示对象,显示对象本身的位移,...
来源: Laya3.0_api 发布时间: 20231115