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Laya_社区(603) Laya3.0_api(529) Laya2.0_api(242) laya_api(178) Laya2.0_文档(88) Laya_示例(78) Laya2.0_示例(68) Laya3.0_文档(53)
... Laya.Shader3D.compileShaderByDefineNames(shaderName:string,subShaderIndex:number,passIndex:number,defines:Laya.):void; material : BaseRender.material shader : material._shader shaderName :shader.name subShaders : shader._subShaders : Laya.SubShader subShaderIndex : shader._subShade...
来源: Laya_社区 发布时间: 20200606
...tatic _filter _filter(this: RenderSprite, sprite: Sprite, context: any, x: number, y: number): void Defined in laya/filters/NativeFilter.ts:36 Parameters this: RenderSprite sprite: Sprite context: any x: number y: number Returns void Globals "laya/filters/NativeFilter" NativeFilter constructor _filt...
来源: Laya3.0_api 发布时间: 20231115
...export class Skeleton_SpineVine { private mAniPath:string; private mStartX:number = 200; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mFactory2:Templet; c...
来源: Laya_示例 发布时间: 20241119
...BaseMaterial> 获取浅拷贝材质列表。 BaseRender sortingFudge : Number排序矫正值。BaseRender stretchedBillboardCameraSpeedScale : Number拉伸广告牌模式摄像机速度缩放,暂不支持。ShurikenParticleRenderer stretchedBillboardLengthScale : Number拉伸广告牌模...
来源: Laya2.0_api 发布时间: 20190513
...um Returns void containsBoundBox containsBoundBox(box: BoundBox | Bounds): number Defined in laya/d3/math/BoundFrustum.ts:406 与包围盒的位置关系。 Parameters box: BoundBox | Bounds 包围盒。 Returns number 包涵:1,相交:2,不相交:0 containsBoundSphere containsBoundSphere(sphere: Bou...
来源: Laya3.0_api 发布时间: 20231115
...Format { /** * 背景色 */ bgColor?: string; /** * 是否加粗 */ bold?: number; /** * 文本框背景色 */ borderColor?: string; /** * 文本颜色 */ color?: string; /** * 字体 */ font?: string; /** * 字体大小 */ fontSize?: number; /** * 是否为斜体 */ italic?: number; /** * 行间距...
来源: Laya_社区 发布时间: 20171226
...hadowMap getCurrentPSSM():intParallelSplitShadowMap getFarDistance():NumberParallelSplitShadowMap getGlobalParallelLightDir():Vector3ParallelSplitShadowMap getLightCamera(index:int):CameraParallelSplitShadowMap getLightFrustumCulling(currentPSSM:int):BoundFrustumParallelSplitShadowMap...
来源: laya_api 发布时间: 20170929
...c _filter _filter(this: RenderSprite, sprite: Sprite, context: Context, x: number, y: number): void Defined in laya/filters/Filter.ts:38 Parameters this: RenderSprite sprite: Sprite context: Context x: number y: number Returns void Globals "laya/filters/Filter" Filter constructor _filter Legend Obje...
来源: Laya3.0_api 发布时间: 20231115
...染上下文 Returns void setshader setshader(shader: Shader3D, subShader: number, shaderData: ShaderData): void Defined in laya/d3/core/render/command/BlitScreenQuadCMD.ts:84 Parameters shader: Shader3D subShader: number shaderData: ShaderData Returns void Static create create(source: BaseTexture, ...
来源: Laya3.0_api 发布时间: 20231115
...class Skeleton_SpineStretchyman { private mAniPath:string; private mStartX:number = 200; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mFactory2:Templet; c...
来源: Laya_示例 发布时间: 20241119