大约有 252 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0195 秒)
... width x y zOrder Methods _initialize _processActive addAniSprite addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearAll clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentP...
来源: Laya3.0_api 发布时间: 20231115
...wport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getB...
来源: Laya3.0_api 发布时间: 20231115
...:void[override] Terrain addChild(node:Node):Node 添加子节点。 Node addChildAt(node:Node, index:int):Node 添加子节点到指定的索引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component...
来源: Laya2.0_api 发布时间: 20190513
...wport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getB...
来源: Laya3.0_api 发布时间: 20231115
...wport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close closeAll closeByGroup contains customRender destroy destroyChildren doClose doOpen drawToCanvas drawToTexture drawToTexture3D eve...
来源: Laya3.0_api 发布时间: 20231115
...wport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentP...
来源: Laya3.0_api 发布时间: 20231115
... Sprite3D addChild(node:Node):Node[override] 添加子节点。 Sprite3D addChildAt(node:Node, index:int):Node[override] 添加子节点到指定的索引位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D...
来源: laya_api 发布时间: 20170929
... Sprite3D addChild(node:Node):Node[override] 添加子节点。 Sprite3D addChildAt(node:Node, index:int):Node[override] 添加子节点到指定的索引位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D...
来源: laya_api 发布时间: 20170929
...wport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromP...
来源: Laya3.0_api 发布时间: 20231115
...isible volume width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater canPlayType clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromPa...
来源: Laya3.0_api 发布时间: 20231102