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大约有 186 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0048 秒)

71. laya.d3.core.light.SpotLight [ 67%]

...e diffuseColor : Vector3 获取灯光的漫反射颜色。 LightSprite  direction : Vector3 获取平行光的方向。 SpotLight displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D isStatic : Boolean是否静...

来源: laya_api 发布时间: 20170929

72. laya.d3.core.particleshuriken.module.shape.CircleShape_API3.0 [ 67%]

...x Constructors constructor Properties arc emitFromEdge enable radius randomDirection shapeType Accessors arcDEG Methods clone cloneTo generatePositionAndDirection Constructors constructor new CircleShape(): CircleShape Overrides BaseShape.constructor Defined in laya/d3/core/particleShuriKen/module/s...

来源: Laya3.0_api 发布时间: 20231115

73. laya.d3.core.pixelline.PixelLineSprite3D_API3.0 [ 67%]

...operties _extra _scene _url name tag LIGHTMAP LIGHTMAPSCALEOFFSET LIGHTMAP_DIRECTION PICKCOLOR REFLECTIONCUBE_HDR_PARAMS REFLECTIONCUBE_PROBEBOXMAX REFLECTIONCUBE_PROBEBOXMIN REFLECTIONCUBE_PROBEPOSITION REFLECTIONTEXTURE SAHDERDEFINE_LIGHTMAP SHADERDEFINE_LIGHTMAP_DIRECTIONAL SHADERDEFINE_MORPHTARG...

来源: Laya3.0_api 发布时间: 20231115

74. 材质-BlinnPhong-漫反射贴图 [ 66%]

...0, 0), true, false); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.direction = new Laya.Vector3(0, -0.8, -1); directionLight.color = new Laya.Vector3(1, 1, 1); var skyBox = new Laya.SkyBox(); skyBox.textureCube = Laya...

来源: Laya_示例 发布时间: 20241118

75. Sprite3D支持的Unity导出列表(TypeScript-3D基础(TS)-LayaAir3D之Unity插件使用) [ 66%]

.... Allow HDR - Light ![Light](./img/components/class-Light-0.png) 1. Type - Directional - Spot - Range - Spot Angle - Point - Range 2. Color 3. Mode - Realtime - Mixed - Baked 4. intensity - Mesh Filter ![Mesh Filter](./img/components/Inspector-MeshFilter.png) 1. Mesh - Mesh Renderer ![Mesh Renderer]...

来源: Laya2.0_文档 发布时间: 20200822

76. laya.d3.core.particleshuriken.module.shape.ConeShape_API3.0 [ 66%]

...structors constructor Properties angle emitType enable length radius randomDirection shapeType Accessors angleDEG Methods clone cloneTo generatePositionAndDirection Constructors constructor new ConeShape(): ConeShape Overrides BaseShape.constructor Defined in laya/d3/core/particleShuriKen/module/sha...

来源: Laya3.0_api 发布时间: 20231115

77. 3D阴影无法渲染出来 [ 65%]

3D阴影无法渲染出来 //添加方向光 var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(0.6, 0.6, 0.6); directionLight.direction = new Laya.Vector3(1, -1, 0); directionLight.shadow = true; directionLight.shadowDistance = 3; directionLight...

来源: Laya_社区 发布时间: 20170809

78. 动画-新版骨骼动画 [ 65%]

...)); camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.direction = new Laya.Vector3(0, -0.8, -1); directionLight.color = new Laya.Vector3(0.7, 0.6, 0.6); var plane = scene.addChild(Laya.Sprite3D.load("../....

来源: Laya_示例 发布时间: 20241118

79. UI-RadioGroup [ 65%]

...{ var rg: RadioGroup = new RadioGroup(); rg.skin = skin; rg.space = 70; rg.direction = "v"; rg.labels = "Item1, Item2, Item3"; rg.labelColors = "#787878,#d3d3d3,#FFFFFF"; rg.labelSize = 20; rg.labelBold = true; rg.labelPadding = "5,0,0,5"; rg.selectHandler = new Handler(this, this.onSelectChange); L...

来源: Laya_示例 发布时间: 20241118

80. UI-RadioGroup [ 65%]

...{ var rg: RadioGroup = new RadioGroup(); rg.skin = skin; rg.space = 70; rg.direction = "v"; rg.labels = "Item1, Item2, Item3"; rg.labelColors = "#787878,#d3d3d3,#FFFFFF"; rg.labelSize = 20; rg.labelBold = true; rg.labelPadding = "5,0,0,5"; rg.selectHandler = new Handler(this, this.onSelectChange); L...

来源: Laya2.0_示例 发布时间: 20241118