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大约有 575 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0061 秒)

71. laya.d3.core.RenderableSprite3D_API3.0 [ 92%]

...S WORLDINVERTFRONT Accessors active activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer numChildren parent scene timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone...

来源: Laya3.0_api 发布时间: 20231115

72. laya.d3.core.light.PointLight_API3.0 [ 91%]

...DINVERTFRONT Accessors active activeInHierarchy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent range scene shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStren...

来源: Laya3.0_api 发布时间: 20231115

73. laya.d3.core.light.SpotLight_API3.0 [ 91%]

...DINVERTFRONT Accessors active activeInHierarchy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent range scene shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStren...

来源: Laya3.0_api 发布时间: 20231115

74. laya.d3.core.light.DirectionLight_API3.0 [ 91%]

...DINVERTFRONT Accessors active activeInHierarchy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent scene shadowCascadesMode shadowDepthBias shadowDistance shadowFourCascadeSplits shadowMode shadowNearPlane shadowNo...

来源: Laya3.0_api 发布时间: 20231115

75. 加载-销毁Texture使用的图片资源 [ 91%]

...IDE让项目开发更高效。var leo; (function (leo) { var Sprite = laya.display.Sprite; var Animation = laya.display.Animation; var Text = laya.display.Text; var Stage = laya.display.Stage; var Browser = laya.utils.Browser; var Stat = laya.utils.Stat; var WebGL = laya.webgl.WebGL; var Event = lay...

来源: Laya_示例 发布时间: 20240930

76. laya.d3.core.MeshSprite3D_API3.0 [ 90%]

...S WORLDINVERTFRONT Accessors active activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer meshFilter meshRenderer numChildren parent scene timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent ca...

来源: Laya3.0_api 发布时间: 20231115

77. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 90%]

...CEIVE_SHADOW Accessors active activeInHierarchy components depth destroyed displayedInStage hideFlags id is3D layer meshFilter meshRenderer minX minZ numChildren parent scene timer transform url width Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstanc...

来源: Laya3.0_api 发布时间: 20231102

78. laya.d3.core.trail.TrailSprite3D_API3.0 [ 90%]

...S WORLDINVERTFRONT Accessors active activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer numChildren parent scene timer trailFilter trailRenderer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent ...

来源: Laya3.0_api 发布时间: 20231115

79. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 90%]

...S WORLDINVERTFRONT Accessors active activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer numChildren parent particleRenderer particleSystem scene timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubble...

来源: Laya3.0_api 发布时间: 20231115

80. 现在有没有办法把一个display.sprite转存成图片 [ 90%]

现在有没有办法把一个display.sprite转存成图片 我需要实现一个截图功能,但是没有找到任何办法。htmlCanvas还存在bug 2017-04-16 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容相关的链接 提交 7 个回复 Mo...

来源: Laya_社区 发布时间: 20170416