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大约有 223 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0063 秒)

71. laya.d3.core.particleShuriKen.ShuriKenParticle3D [ 52%]

...oid 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 NodeProtected Methods Show Inherited Protected Methods Show ...

来源: Laya2.0_api 发布时间: 20190513

72. laya.display.FrameAnimation_API3.0 [ 52%]

...ransform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new FrameAnimation(): FrameAnimation Overrides AnimationBase.constructor Defined in laya/display/FrameAnimation.ts:31 Returns FrameAnimation Properties O...

来源: Laya3.0_api 发布时间: 20231115

73. laya.spine.SpineSkeleton_API3.0 [ 51%]

...showSkinByIndex showSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new SpineSkeleton(): SpineSkeleton Overrides Sprite.constructor Defined in laya/spine/SpineSkeleton.ts:69 Returns SpineSkeleton Properties Optional _extr...

来源: Laya3.0_api 发布时间: 20231115

74. laya.display.EffectAnimation_API3.0 [ 51%]

...ransform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new EffectAnimation(): EffectAnimation Inherited from FrameAnimation.constructor Overrides AnimationBase.constructor Defined in laya/display/FrameAnimati...

来源: Laya3.0_api 发布时间: 20231115

75. laya.map.GridSprite [ 51%]

...oid 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 Node toParentPoint(point:Point):Point 将本地坐标系坐...

来源: laya_api 发布时间: 20170929

76. laya.ani.bone.Skeleton_API3.0 [ 51%]

...SkinByIndex showSlotSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Skeleton(aniMode?: number): Skeleton Overrides Sprite.constructor Defined in laya/ani/bone/Skeleton.ts:121 创建一个Skeleton对象 Parameters Defa...

来源: Laya3.0_api 发布时间: 20231115

77. laya.particle.Particle2D [ 51%]

...oid 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 Node toParentPoint(point:Point):Point 将本地坐标系坐...

来源: Laya2.0_api 发布时间: 20190513

78. laya.ui.WXOpenDataViewer_API3.0 [ 51%]

...set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new WXOpenDataViewer(): WXOpenDataViewer Overrides UIComponent.constructor Defined in laya/ui/WXOpenDataViewer.ts:12 Returns WXOpenDataViewer Properties ...

来源: Laya3.0_api 发布时间: 20231102

79. laya.media.VideoNode_API3.0 [ 50%]

...set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new VideoNode(): VideoNode Overrides Sprite.constructor Defined in laya/media/VideoNode.ts:22 Returns VideoNode Properties Optional _extra _extra: INodeE...

来源: Laya3.0_api 发布时间: 20231115

80. laya.utils.PerfHUD [ 50%]

...oid 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 Node toParentPoint(point:Point):Point 将本地坐标系坐...

来源: Laya2.0_api 发布时间: 20190513