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Laya3.0_api(166) Laya2.0_api(116) laya_api(115) Laya_社区(78) Laya_示例(39) Laya2.0_文档(37) Laya3.0_文档(14)
...y MeshReader()MeshReader read(data:ArrayBuffer, mesh:Mesh, materials:Vector.<BaseMaterial>, subMeshes:Vector.<SubMesh>, materialMap:Object):void[static] MeshReaderConstructor DetailMeshReader()Constructorpublic function MeshReader()Method Detailread()method public static function r...
来源: laya_api 发布时间: 20170929
...形材质信息。 Public Properties PropertyDefined By ambientColor : Vector3MaterialInfo diffuseColor : Vector3MaterialInfo specularColor : Vector4MaterialInfoPublic Methods MethodDefined By MaterialInfo()MaterialInfoProperty DetailambientColorpropertypublic var ambientColor:Vector3...
来源: Laya2.0_api 发布时间: 20190513
...physics/RaycastVehicle.ts:21 Methods addWheel addWheel(connectionPointCS0: Vector3, wheelDirectionCS0: Vector3, wheelAxleCS: Vector3, wheelRadius: number, suspensionRestLength: number, suspensionMaxTravel: number, suspensionStiffness: number, suspensionDamping: number, frictionSlip: number, isFrontW...
来源: Laya3.0_api 发布时间: 20231115
...类用于创建包围盒。 Public Properties PropertyDefined By max : Vector3最大顶点。BoundBox min : Vector3最小顶点。BoundBoxPublic Methods MethodDefined By BoundBox(min:Vector3, max:Vector3) 创建一个 BoundBox 实例。 BoundBox clone():* 克隆。 BoundBox cloneTo...
来源: laya_api 发布时间: 20170929
...重顶点结构。 Public Properties PropertyDefined By blendIndex : Vector4[read-only] VertexPositionNormalTexture0Texture1SkinTangent blendWeight : Vector4[read-only] VertexPositionNormalTexture0Texture1SkinTangent normal : Vector3[read-only] VertexPositionNormalTexture0Texture1SkinTange...
来源: laya_api 发布时间: 20170929
...B。ContactPoint distance : Number = 0距离。ContactPoint normal : Vector3法线。ContactPoint positionOnA : Vector3碰撞器A的碰撞点。ContactPoint positionOnB : Vector3碰撞器B的碰撞点。ContactPointPublic Methods MethodDefined By ContactPoint() 创建一个 ContactP...
来源: Laya2.0_api 发布时间: 20190513
...boolean = false Returns QuaternionKeyframe Properties inTangent inTangent: Vector4 = new Vector4() Defined in laya/d3/core/QuaternionKeyframe.ts:10 内切线 inWeight inWeight: Vector4 Defined in laya/d3/core/QuaternionKeyframe.ts:16 内权重 outTangent outTangent: Vector4 = new Vector4() Defined i...
来源: Laya3.0_api 发布时间: 20231115
...ed in laya/d3/shader/SubShader.ts:42 a_BoneIndices a_BoneIndices: [number, Vector4] = [VertexMesh.MESH_BLENDINDICES0, ShaderDataType.Vector4] Defined in laya/d3/shader/SubShader.ts:50 a_BoneWeights a_BoneWeights: [number, Vector4] = [VertexMesh.MESH_BLENDWEIGHT0, ShaderDataType.Vector4] Defined in l...
来源: Laya3.0_api 发布时间: 20231102
...Picker() 创建一个 Picker 实例。 Picker calculateCursorRay(point:Vector2, viewPort:Viewport, projectionMatrix:Matrix4x4, viewMatrix:Matrix4x4, world:Matrix4x4, out:Ray):void[static] 计算鼠标生成的射线。 Picker rayIntersectsPositionsAndIndices(ray:Ray, vertexDatas:Float32Array, ...
来源: laya_api 发布时间: 20170929
...创建渐变颜色。 Public Properties PropertyDefined By constant : Vector4[read-only] 固定颜色。 GradientColor constantMax : Vector4[read-only] 最大固定颜色。 GradientColor constantMin : Vector4[read-only] 最小固定颜色。 GradientColor gradient : Gradient[read-only]...
来源: Laya2.0_api 发布时间: 20190513