大约有 192 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0064 秒)
...ORMBUFFER Methods clear getPropertyArray setNumberArray setVector2Array setVector3Array setVectorArray Constructors constructor new MaterialInstancePropertyBlock(): MaterialInstancePropertyBlock Defined in laya/d3/core/render/command/MaterialInstancePropertyBlock.ts:33 Returns MaterialInstanceProper...
来源: Laya3.0_api 发布时间: 20231115
...这个是苹果版本吧?把引擎 laya.d3.utils里Utils3D.as 里面 vector3 = new vector3(); 中间有/*static safe*/ 大写的注视删掉即可 2018-03-14 0 0 分享 微博 QZONE 微信 qian 赞同来自: 哪个版本的 2018-03-13 0 3 分享 微博 QZONE 微信 qian 赞同来...
来源: Laya_社区 发布时间: 20180313
...ape.ts:16 形状方向_Z轴正向 Accessors localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Inherited from CannonColliderShape.localOffset Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:119 Shape的本地偏移。 Returns Vector3 Inherited from CannonColli...
来源: Laya3.0_api 发布时间: 20231102
...ape.ts:18 形状方向_Z轴正向 Accessors localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Defined in laya/d3/physics/shape/ColliderShape.ts:127 Shape的本地偏移。 Returns Vector3 Defined in laya/d3/physics/shape/ColliderShape.ts:131 Shape的本地偏移。 Paramet...
来源: Laya3.0_api 发布时间: 20231115
...d in laya/d3/RenderObjs/RenderObj/ShadowCullInfo.ts:9 direction direction: Vector3 Implementation of IShadowCullInfo.direction Defined in laya/d3/RenderObjs/RenderObj/ShadowCullInfo.ts:11 position position: Vector3 Implementation of IShadowCullInfo.position Defined in laya/d3/RenderObjs/RenderObj/Sh...
来源: Laya3.0_api 发布时间: 20231115
...试着改一改就OK啦。。import Transform3D = Laya.Transform3D; import Vector3 = laya.d3.math.Vector3; import Quaternion = laya.d3.math.Quaternion; /* 用法: //初始化照相机 var camera = this.newScene.addChild(new Laya.Camera(0, 0.1, 100)) as Laya.Camera; camera.transform.rotationEuler =...
来源: Laya_社区 发布时间: 20190224
...s void generatePositionAndDirection generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/CircleShape.ts:78 用于生成粒子初始位...
来源: Laya3.0_api 发布时间: 20231115
...mber = 0 数组偏移。 Returns void getYawPitchRoll getYawPitchRoll(out: Vector3): void Defined in laya/maths/Quaternion.ts:388 分解四元数到欧拉角(顺序为Yaw、Pitch、Roll),参考自http://xboxforums.create.msdn.com/forums/p/4574/23988.aspx#23988,问题绕X轴翻转超过±90度...
来源: Laya3.0_api 发布时间: 20231115
...urns void decomposeTransRotMatScale decomposeTransRotMatScale(translation: Vector3, rotationMatrix: Matrix4x4, scale: Vector3): boolean Defined in laya/maths/Matrix4x4.ts:545 分解矩阵为平移向量、旋转矩阵、缩放向量。 Parameters translation: Vector3 平移向量。 rotationMatrix: ...
来源: Laya3.0_api 发布时间: 20231115
...开启Split Tone Parameters value: boolean Returns void gain get gain(): Vector3 set gain(value: Vector3): void Defined in laya/d3/core/render/PostEffect/ColorGradEffect.ts:353 gain 0-2 Returns Vector3 Defined in laya/d3/core/render/PostEffect/ColorGradEffect.ts:357 gain 0-2 Parameters value: Vector...
来源: Laya3.0_api 发布时间: 20231115