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Laya_社区(516) Laya3.0_api(117) Laya2.0_文档(110) Laya2.0_api(94) laya_api(83) Laya_示例(40) Laya3.0_文档(18)
...rojects/Study/three/bin/h5/Main.max.js:6529:45) at RenderSprite3D.__proto._transform (file:///D:/Projects/Study/three/bin/h5/Main.max.js:20706:15) at Stage.__proto.render (file:///D:/Projects/Study/three/bin/h5/Main.max.js:21868:42) at Stage.__proto.render (file:///D:/Projects/Study/three/bin/h5/Mai...
来源: Laya_社区 发布时间: 20180405
... LightSprite timer : Timer时间控制器,默认为Laya.timer。Node transform : Transform3D[read-only] 获取精灵变换。 Sprite3D url : String 获取资源的URL地址。 Sprite3DPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By LightSprite() ...
来源: laya_api 发布时间: 20170929
...Game Object ![Game Object](./img/GameObject.png) - name - Static - Layer - Transform 1. Position 2. Rotation 3. Scale - Component - Camera ![Camera](./img/components/InspectorCamera35.png) 1. Clear Flags - Skybox - Solid Color - Depth only - Don't Clear 2. Background 3. Projection - perspective - Fi...
来源: Laya2.0_文档 发布时间: 20200822
...nceEventDispatcher ObjectSubclasses Accelerator, AnimationPlayer, AnimationTransform3D, BaseRender, Component3D, GeometryFilter, Gyroscope, HttpRequest, Loader, LoaderManager, Node, Shake, Socket, Sound, SoundChannel, Texture, TimeLine, Transform3D, TransformUV EventDispatcher 类是可调度事件...
来源: laya_api 发布时间: 20170929
...。 Sprite3D timer : Timer时间控制器,默认为Laya.timer。Node transform : Transform3D[read-only] 获取精灵变换。 Sprite3D url : String 获取资源的URL地址。 Sprite3DPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By RenderableSprit...
来源: laya_api 发布时间: 20170929
...灵级着色器宏定义,光照贴图便宜和缩放。RenderableSprite3D transform : Transform3D[read-only] 获取精灵变换。 Sprite3D url : String[read-only] 获取资源的URL地址。 Sprite3DPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By Re...
来源: Laya2.0_api 发布时间: 20190513
...像机面板: ![](img/1.png)(图1) **支持导出的摄像机设置**: Transform选择组件。可以调整摄像机的**Position**位置,**Rotation**选择和**Scale**缩放。 Background背景,在没有天空盒的情况下,将选中的颜色应用到剩余屏幕。 Culling Mask 剔除遮...
来源: Laya2.0_文档 发布时间: 20210715
...inRender : TerrainRender[read-only] 获取地形渲染器。 TerrainChunk transform : Transform3D[read-only] 获取精灵变换。 Sprite3D url : String[read-only] 获取资源的URL地址。 Sprite3DPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By Te...
来源: Laya2.0_api 发布时间: 20190513
...innedMeshRenderer[read-only] 获取网格渲染器。 SkinnedMeshSprite3D transform : Transform3D[read-only] 获取精灵变换。 Sprite3D url : String[read-only] 获取资源的URL地址。 Sprite3DPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By Sk...
来源: Laya2.0_api 发布时间: 20190513
...制导出场景,并加载后提示: TypeError: Cannot read property 'transform' of undefined laya.d3.js:41839 at SkinnedMeshRenderer.__proto._computeSubSkinnedData (file:///C:/LayaPro/LayaAnimator/bin/libs/laya.d3.js:41839:62) at SkinnedMeshRenderer.__proto._computeSkinnedData (file:///C:/Lay...
来源: Laya_社区 发布时间: 20190809