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Laya_社区(1252) Laya3.0_api(252) Laya2.0_文档(48) laya_api(43) Laya2.0_api(39) Laya3.0_文档(16) Laya_示例(6) Laya2.0_示例(3)
...ed By CylinderMesh(radius:Number = 0.5, height:Number = 2, slices:int = 32) 创建一个圆柱体模型 CylinderMeshProtected Methods MethodDefined By recreateResource():void[override] CylinderMeshProperty Detailheightpropertyheight:Number 返回高度 Implementation public function ...
来源: laya_api 发布时间: 20170929
... //世界矩阵 Matrix4x4elements: Float32Array[16]0: 0.85106498003005981: 02: 03: 04: 05: 0.85106498003005986: 07: 08: 09: 010: 0.851064980030059811: 012: 331.600006103515613: -5.099999944384835e-1414: -3.03830003738403315: 1buffer: (...)byteLength: (...)byteOffse...
来源: Laya_社区 发布时间: 20170323
...建四元数。 Public Properties PropertyDefined By elements : Float32Array四元数元素数组ConchQuaternion w : Number 获取四元数的w值 ConchQuaternion x : Number 获取四元数的x值 ConchQuaternion y : Number 获取四元数的y值 ConchQuaternion z : Number 获取四...
来源: Laya2.0_api 发布时间: 20190513
...boolean Returns NativeUniformBufferObject Properties _buffer _buffer: Float32Array | Uint16Array | Uint8Array | Uint32Array Inherited from Buffer._buffer Defined in laya/RenderEngine/Buffer.ts:8 _bufferType _bufferType: number Inherited from Buffer._bufferType Defined in laya/RenderEngine/Buffer.ts:...
来源: Laya3.0_api 发布时间: 20231115
...colorIntensity : Number 获取颜色强度。 Sky envDiffuseSHBlue : Float32Array[write-only] Sky envDiffuseSHGreen : Float32Array[write-only] Sky envDiffuseSHRed : Float32Array[write-only] Sky environmentDiffuse : BaseTexture 获取环境漫反射贴图。 Sky environmentSpecular : BaseTexture...
来源: laya_api 发布时间: 20170929
...ed in laya/ani/bone/canvasmesh/MeshData.ts:33 uv变换矩阵 uvs uvs: Float32Array = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]) Inherited from MeshData.uvs Defined in laya/ani/bone/canvasmesh/MeshData.ts:18 uv数据 vertices vertices: Float32Array = new Float32Array([0, 0, 100, 0, 100, 100, 0, 100])...
来源: Laya3.0_api 发布时间: 20231115
...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否启用。randomDirectionproperty public var randomDirection:Boolean随机方向。Construct...
来源: laya_api 发布时间: 20170929
...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否启用。randomDirectionproperty public var randomDirection:Boolean随机方向。Construct...
来源: Laya2.0_api 发布时间: 20190513
...攻击、死亡。假如4个动作,每个方位一套动作也就是 4*8=32个动作, 下载地址:http://gameui.top/frame/5ec96872d38f1e3708e8852d 所以 一个人物或怪物 是由32套帧动画而组成的。效果如下: 附件 : --> 2020-06-24 添加评论 免费帖 --> 分享 微博 ...
来源: Laya_社区 发布时间: 20200624
...lse 是否可读。 Returns IndexBuffer3D Properties _buffer _buffer: Float32Array | Uint16Array | Uint8Array | Uint32Array Inherited from Buffer._buffer Defined in laya/RenderEngine/Buffer.ts:8 _bufferType _bufferType: number Inherited from Buffer._bufferType Defined in laya/RenderEngine/Buffer.ts:...
来源: Laya3.0_api 发布时间: 20231115