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... camera:Camera=(scene.addChild(new Camera(0, 0.1, 100))) as Camera; camera.transform.translate(new Vector3(0, 3, 6)); camera.transform.rotate(new Vector3(-15, 0, 0), true, false); camera.clearColor=null; camera.addComponent(CameraMoveScript); CameraStat.show(camera, 200, 0); //添加方向光 var di...
来源: Laya_社区 发布时间: 20170331
...上OK,移动端没试,有问题调试着改一改就OK啦。。import Transform3D = Laya.Transform3D; import Vector3 = laya.d3.math.Vector3; import Quaternion = laya.d3.math.Quaternion; /* 用法: //初始化照相机 var camera = this.newScene.addChild(new Laya.Camera(0, 0.1, 100)) as Laya.Ca...
来源: Laya_社区 发布时间: 20170714
...mera:Camera = (scene.addChild(new Camera(0, 0.1, 100))) as Camera; camera.transform.translate(new Vector3(0, 10, 0)); camera.transform.rotate(new Vector3(-30, 0, 0), true, false); //添加地板 var floor:MeshSprite3D = scene.addChild(new MeshSprite3D(PrimitiveMesh.createPlane(10, 2000, 100, 100...
来源: Laya_社区 发布时间: 20190417
...addChild(new Camera( 0, 0.1, 100))) as Camera; camera.transform.translate(new Vector3(0, 3, 3)); camera.transform.rotate(new Vector3( -30, 0, 0), true, false); camera.clearColor = null; camera.clearFlag = BaseCamera....
来源: Laya_社区 发布时间: 20170527
...大小 camera.orthographicVerticalSize = 7; //移动摄像机位置 camera.transform.translate(new Laya.Vector3(0, 26.5, 45)); //旋转摄像机角度 camera.transform.rotate(new Laya.Vector3( -30, 0, 0), true, false); ``` (图2)正交投影的效果图
来源: Laya2.0_文档 发布时间: 20210715
...大小 camera.orthographicVerticalSize = 7; //移动摄像机位置 camera.transform.translate(new Laya.Vector3(0, 26.5, 45)); //旋转摄像机角度 camera.transform.rotate(new Laya.Vector3( -30, 0, 0), true, false); ``` (图2)正交投影的效果图
来源: Laya2.0_文档 发布时间: 20210714
...大小 camera.orthographicVerticalSize = 7; //移动摄像机位置 camera.transform.translate(new Vector3(0, 26.5, 45)); //旋转摄像机角度 camera.transform.rotate(new Vector3( -30, 0, 0), true, false); ``` (图2)正交投影的效果图
来源: Laya2.0_文档 发布时间: 20210715
...era: Camera = scene.addChild(new Camera(0, 0.3, 1000)); renderTargetCamera.transform.position = new Vector3(-28.8, 8, -60); renderTargetCamera.transform.rotate(new Vector3(0, 180, 0), true, false); //选择渲染目标为纹理 renderTargetCamera.renderTarget = new RenderTexture(512, 512); //渲染...
来源: Laya2.0_文档 发布时间: 20210715
...a = scene.addChild(new Camera(0, 0.3, 1000)) as Camera; renderTargetCamera.transform.position = new Vector3(-28.8, 8, -60); renderTargetCamera.transform.rotate(new Vector3(0, 180, 0), true, false); //选择渲染目标为纹理 renderTargetCamera.renderTarget = new RenderTexture(512, 512); //渲染...
来源: Laya2.0_文档 发布时间: 20210715
...= scene.addChild(new Laya.Camera(0, 0.3, 100)) as Laya.Camera; this.camera.transform.translate(new Laya.Vector3(0, 25, 16)); this.camera.transform.rotate(new Laya.Vector3(-56, 0, 0), true, false); 2018-10-15 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: ...
来源: Laya_社区 发布时间: 20181015