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Laya3.0_api(61) Laya2.0_api(57) laya_api(53) Laya_社区(24) Laya2.0_文档(16) Laya_示例(12) Laya3.0_文档(1) Laya2.0_示例(1)
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getNodeByID getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_wid...
来源: Laya3.0_api 发布时间: 20231115
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataSource get_height get_scaleX get_scaleY get_top get_transfo...
来源: Laya3.0_api 发布时间: 20231115
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataSource get_height get_scaleX get_scaleY get_top get_transfo...
来源: Laya3.0_api 发布时间: 20231115
...矩形显示区域。 注意:计算量较大,尽量少用。 Sprite getChildAt(index:int):Node 根据子节点的索引位置,获取子节点对象。 Node getChildByName(name:String):Node 根据子节点的名字,获取子节点对象。 Node getChildIndex(node:Node):int 根据子节点...
来源: Laya2.0_api 发布时间: 20190513
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataSource get_height get_scaleX get_scaleY get_top get_transfo...
来源: Laya3.0_api 发布时间: 20231115
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataSource get_height get_scaleX get_scaleY get_top get_transfo...
来源: Laya3.0_api 发布时间: 20231102
... this.mapFloor.numChildren - 1; i > -1; i--){ var floor = this.mapFloor.getChildAt(i); //检测人物是否踩在地板上面了 if(floor.checkHit(this.player.x, this.player.y)){ //人物如果踩到地板了 就把人物的坐标设置到地板上面 this.player.y = floor.y; // this.player.jumpR...
来源: Laya_社区 发布时间: 20160801
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataSource get_height get_scaleX get_scaleY get_top get_transfo...
来源: Laya3.0_api 发布时间: 20231115
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataSource get_height get_scaleX get_scaleY get_top get_transfo...
来源: Laya3.0_api 发布时间: 20231115
...oTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataSource get_height get_scaleX get_scaleY get_top get_transfo...
来源: Laya3.0_api 发布时间: 20231115