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大约有 89 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0045 秒)

81. laya.resource.Texture_API3.0 [ 53%]

... Constructors constructor new Texture(source?: Texture | BaseTexture, uv?: ArrayLike<number>, sourceWidth?: number, sourceHeight?: number): Texture Overrides Resource.__constructor Defined in laya/resource/Texture.ts:228 创建一个 Texture 实例。 Parameters Default value source: Texture |...

来源: Laya3.0_api 发布时间: 20231115

82. laya.ani.GraphicsAni_API3.0 [ 52%]

...les drawTriangles(texture: Texture, x: number, y: number, vertices: Float32Array, uvs: Float32Array, indices: Uint16Array, matrix?: Matrix | null, alpha?: number, color?: string | number, blendMode?: string | null): DrawTrianglesCmd Inherited from Graphics.drawTriangles Defined in laya/display/Graph...

来源: Laya3.0_api 发布时间: 20231115

83. laya.ui.AutoBitmap_API3.0 [ 50%]

...les drawTriangles(texture: Texture, x: number, y: number, vertices: Float32Array, uvs: Float32Array, indices: Uint16Array, matrix?: Matrix | null, alpha?: number, color?: string | number, blendMode?: string | null): DrawTrianglesCmd Inherited from Graphics.drawTriangles Defined in laya/display/Graph...

来源: Laya3.0_api 发布时间: 20231115

84. laya.d3.core.particleShuriKen.ShurikenParticleSystem [ 49%]

...rride] [read-only] ShurikenParticleSystem  _originalBoundingBoxCorners : Array[override] [read-only] ShurikenParticleSystem  _originalBoundingSphere : BoundSphere[override] [read-only] ShurikenParticleSystem  playOnAwake : Boolean是否自动开始。ShurikenParticleSystem  prewarm : Boolean...

来源: laya_api 发布时间: 20170929

85. laya.d3.core.material.PBRMaterial [ 45%]

...t:*):void 克隆。 BaseMaterial  createHammersleyTex(w:int, h:int):Uint8Array PBRMaterial  disableFog():void 禁用雾化。 PBRMaterial  disableLight():void 禁用灯光。 PBRMaterial  load(url:String):PBRMaterial[static] 加载标准材质。 PBRMaterial  onAsynLoaded(url:String, data:...

来源: laya_api 发布时间: 20170929

86. laya.d3.core.particleShuriKen.ShurikenParticleSystem [ 44%]

...转方向,范围为0.0到1.0ShurikenParticleSystem  randomSeed : Uint32Array随机种子,注:play()前设置有效。ShurikenParticleSystem  rotationOverLifetime : RotationOverLifetime 获取生命周期旋转,注意:如修改该值的某些属性,需重新赋值此属性才可生效。 Shurik...

来源: Laya2.0_api 发布时间: 20190513

87. laya.resource.Texture2D_API3.0 [ 33%]

...听者则值为 true,否则值为 false。 getPixels getPixels(): Uint8Array Defined in laya/resource/Texture2D.ts:346 获得像素 Returns Uint8Array gpuCompressFormat gpuCompressFormat(): boolean Inherited from BaseTexture.gpuCompressFormat Defined in laya/resource/BaseTexture.ts:197 是否是gp...

来源: Laya3.0_api 发布时间: 20231115

88. laya.d3.core.particleshuriken.ShurikenParticleSystem_API3.0 [ 21%]

...xBuffer addParticle clearRenderParams clone cloneTo emit pause play setDrawArrayParams setDrawElemenParams simulate stop Constructors constructor new ShurikenParticleSystem(render: ShurikenParticleRenderer, meshTopology?: MeshTopology, drawType?: DrawType): ShurikenParticleSystem Overrides GeometryE...

来源: Laya3.0_api 发布时间: 20231115

89. laya.d3.core.particleshuriken.ShurikenParticleInstanceSystem_API3.0 [ 19%]

...addParticle clearRenderParams clone cloneTo destroy emit pause play setDrawArrayParams setDrawElemenParams simulate stop Constructors constructor new ShurikenParticleInstanceSystem(render: ShurikenParticleRenderer): ShurikenParticleInstanceSystem Overrides ShurikenParticleSystem.constructor Defined ...

来源: Laya3.0_api 发布时间: 20231115