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...ic Properties Show Inherited Public Properties PropertyDefined By cmds : ArrayGraphics height : Number 表示显示对象的高度,以像素为单位。 AutoBitmap sizeGrid : Array 当前实例的有效缩放网格数据。 如果设置为null,则在应用任何缩放转换时,将正常...
来源: Laya2.0_api 发布时间: 20190513
...texFloatStride=vertexDeclaration.vertexStride / 4; var vertices=new Float32Array(this._numberVertices *vertexFloatStride); var indices=new Uint16Array(this._numberIndices); var sliceAngle=(Math.PI *2.0)/ this._slices; var halfHeight=this._height / 2; var curAngle=0; var verticeCount=0; var posX=0; v...
来源: Laya_社区 发布时间: 20180113
...les drawTriangles(texture: Texture, x: number, y: number, vertices: Float32Array, uvs: Float32Array, indices: Uint16Array, matrix?: Matrix | null, alpha?: number, color?: string | number, blendMode?: string | null): DrawTrianglesCmd Defined in laya/display/Graphics.ts:273 绘制一组三角形 Param...
来源: Laya3.0_api 发布时间: 20231115
...archy NativeContext Index Constructors constructor Properties _buffer _byteArray _fdata _idata sprite ARRAY_BUFFER_REF_COPY ARRAY_BUFFER_REF_REFERENCE ARRAY_BUFFER_TYPE_CMD ARRAY_BUFFER_TYPE_DATA ENUM_TEXTALIGN_CENTER ENUM_TEXTALIGN_DEFAULT ENUM_TEXTALIGN_RIGHT const2DRenderCMD Accessors _curMat _ta...
来源: Laya3.0_api 发布时间: 20231102
... Constructors constructor new Texture(source?: Texture | BaseTexture, uv?: ArrayLike<number>, sourceWidth?: number, sourceHeight?: number): Texture Overrides Resource.__constructor Defined in laya/resource/Texture.ts:228 创建一个 Texture 实例。 Parameters Default value source: Texture |...
来源: Laya3.0_api 发布时间: 20231115
...les drawTriangles(texture: Texture, x: number, y: number, vertices: Float32Array, uvs: Float32Array, indices: Uint16Array, matrix?: Matrix | null, alpha?: number, color?: string | number, blendMode?: string | null): DrawTrianglesCmd Inherited from Graphics.drawTriangles Defined in laya/display/Graph...
来源: Laya3.0_api 发布时间: 20231115
...(width: number, height: number): Laya.Mesh2D { const vertices = new Float32Array(4 * 5); const indices = new Uint16Array(2 * 3); let index = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = width; vertices[index...
来源: Laya3.0_文档 发布时间: 20251010
...les drawTriangles(texture: Texture, x: number, y: number, vertices: Float32Array, uvs: Float32Array, indices: Uint16Array, matrix?: Matrix | null, alpha?: number, color?: string | number, blendMode?: string | null): DrawTrianglesCmd Inherited from Graphics.drawTriangles Defined in laya/display/Graph...
来源: Laya3.0_api 发布时间: 20231115
...rride] [read-only] ShurikenParticleSystem _originalBoundingBoxCorners : Array[override] [read-only] ShurikenParticleSystem _originalBoundingSphere : BoundSphere[override] [read-only] ShurikenParticleSystem playOnAwake : Boolean是否自动开始。ShurikenParticleSystem prewarm : Boolean...
来源: laya_api 发布时间: 20170929
...t:*):void 克隆。 BaseMaterial createHammersleyTex(w:int, h:int):Uint8Array PBRMaterial disableFog():void 禁用雾化。 PBRMaterial disableLight():void 禁用灯光。 PBRMaterial load(url:String):PBRMaterial[static] 加载标准材质。 PBRMaterial onAsynLoaded(url:String, data:...
来源: laya_api 发布时间: 20170929