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Laya_社区(437) Laya3.0_api(415) Laya2.0_api(164) laya_api(138) Laya2.0_文档(51) Laya3.0_文档(36) Laya2.0_示例(9) Laya_示例(7)
...此 vScrollBar 对象添加到显示列表。 } private function onChange(value:Number):void { trace("滚动条的位置: value=" + value); } } } example Laya.init(640, 800);//设置游戏画布宽高 Laya.stage.bgColor = "#efefef";//设置画布的背景颜色 var vScrollBar; var res = ["resource...
来源: Laya3.0_api 发布时间: 20231115
...play/Sprite.ts:534 Returns boolean active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean 自身是否激活。 Inherited from Node.active Defined in laya/display/Node.ts:663 设置是...
来源: Laya3.0_api 发布时间: 20231115
... Sprite.constructor Defined in laya/display/Scene.ts:36 Parameters Default value createChildren: boolean = true Returns Scene Properties Optional _extra _extra: INodeExtra Inherited from Node._extra Defined in laya/display/Node.ts:56 _ownGraphics _ownGraphics: boolean = false Inherited from Text._ow...
来源: Laya3.0_api 发布时间: 20231115
...ing> Defined in laya/display/Text.ts:128 语言包,是一个包含key:value的集合,用key索引,替换为目标value语言 Accessors _isHeightSet get _isHeightSet(): boolean Inherited from Text._isHeightSet Defined in laya/display/Sprite.ts:538 Returns boolean _isWidthSet get _isWidthSet(...
来源: Laya3.0_api 发布时间: 20231115
... stateNum staticCache strokeColors texture timer toolTip top transform url value viewport visible width x y zOrder Methods _initialize _processActive _setHeight _setSkin _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender...
来源: Laya3.0_api 发布时间: 20231115
...play/Sprite.ts:534 Returns boolean active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean 自身是否激活。 Inherited from Node.active Defined in laya/display/Node.ts:663 设置是...
来源: Laya3.0_api 发布时间: 20231115
...aya/ani/bone/Skeleton.ts:121 创建一个Skeleton对象 Parameters Default value aniMode: number = 0 动画模式,0不支持换装,1、2支持换装 Returns Skeleton Properties Optional _extra _extra: INodeExtra Inherited from Node._extra Defined in laya/display/Node.ts:56 _ownGraphics _ownGraph...
来源: Laya3.0_api 发布时间: 20231115
...oller.ts:215 创建一个 CharacterController 实例。 Parameters Default value stepheight: number = 0.1 角色脚步高度。 Default value upAxis: Vector3 = null 角色Up轴 Default value collisionGroup: number = Physics3DUtils.COLLISIONFILTERGROUP_DEFAULTFILTER 所属碰撞组。 Default value c...
来源: Laya3.0_api 发布时间: 20231115
...ils/Stat.ts:50 units units: "int" = "int" Defined in laya/utils/Stat.ts:50 value value: string = "blitDrawCall" Defined in laya/utils/Stat.ts:50 Static BufferMemory BufferMemory: object Defined in laya/utils/Stat.ts:58 color color: "white" = "white" Defined in laya/utils/Stat.ts:58 mode mode: "summi...
来源: Laya3.0_api 发布时间: 20231115
...IComponent.ts:24 创建一个新的 Component 实例。 Parameters Default value createChildren: boolean = true Returns List Properties Optional _extra _extra: INodeExtra Inherited from Node._extra Defined in laya/display/Node.ts:56 _ownGraphics _ownGraphics: boolean = false Inherited from Text._own...
来源: Laya3.0_api 发布时间: 20231115