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大约有 1,193 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0088 秒)

981. 物理引擎显示旋转问题 [ 48%]

...sites = Matter.Composites;     var Bounds = Matter.Bounds;     var Events = Matter.Events;     var Grid = Matter.Grid;     var Vector = Matter.Vector;     var Body = Matter.Body;     var Bodies = Matter.Bodies;     var World = Matter.World;     var Constraint = Matter...

来源: Laya_社区 发布时间: 20180323

982. 我在dialog a上继续弹出dialog b 。需要关闭b的时候,a依然存在。怎么做? [ 47%]

...t; Here is DlgNote2"); this.closeEffect = null; this.closeBtn.on(Laya.Event.CLICK, this, this.toClose); //this.show(); } b的关闭方法: toClose():void{ //Laya.Scene.open("datiPage.scene"); this.close(); } a和b都是独立的ts类, export default class a extends ui.a {……} ...

来源: Laya_社区 发布时间: 20190521

983. laya.ui.ScaleBox_API3.0 [ 47%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...

来源: Laya3.0_api 发布时间: 20231115

984. laya.d3.core.MeshTerrainSprite3D [ 47%]

...| Index | Frames No Frames MeshTerrainSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class MeshTerrainSprite3DInheritanceMeshTerrainSprite3D MeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher Object TerrainMeshSprite3D 类用于创建...

来源: laya_api 发布时间: 20170929

985. laya.display.Scene_API3.0 [ 47%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex...

来源: Laya3.0_api 发布时间: 20231115

986. laya.ui.Box_API3.0 [ 47%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...

来源: Laya3.0_api 发布时间: 20231115

987. LayaAir和原生DOM交互(TypeScript-2D进阶篇(TS)-扩展模块) [ 47%]

...platform.com/manifests/vM7nH0Kl.m3u8'); hls.attachMedia(video); hls.on(Hls.Events.MANIFEST_PARSED,function():void{ video.play(); }); } plyr.setup(video); } } new LayaUISample; ``` 编译运行代码,发现网页已经可以播放视频了。开发者可能注意到这里我们初始化引擎的时...

来源: Laya2.0_文档 发布时间: 20210715

988. 在List渲染的时候,在滚动一个list的时候,如何实现另一个list也跟着滚动,并且两个list同时滚动一模一样。 [ 47%]

...vScrollBarSkin都需要赋值; this.uiPanel.RankList.scrollBar.on( Laya.Event.CHANGE, this, this.OnScroll ); private OnScroll() { this.uiPanel.RankList1.scrollBar.value = this.uiPanel.RankList.scrollBar.value; } 2018-05-16 1 1 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要...

来源: Laya_社区 发布时间: 20180515

989. laya.ui.Panel_API3.0 [ 47%]

...th addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...

来源: Laya3.0_api 发布时间: 20231115

990. laya.ui.OpenDataContextView_API3.0 [ 47%]

...th addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...

来源: Laya3.0_api 发布时间: 20231115