大约有 46 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0040 秒)
...ptPath Accessors awaked boundsMax boundsMin destroyed enabled hideFlags id importance probePosition type Methods _VolumeChange _addRenderNode _initialize _motionInVolume _reCaculateBoundBox _removeRenderNode _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPo...
来源: Laya3.0_api 发布时间: 20231115
...nableMergeBatchRender enableStaticInstanceBatchRender enabled hideFlags id importance probePosition type Methods _initialize _motionInVolume _reCaculateBoundBox _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onUpdate reBatch C...
来源: Laya3.0_api 发布时间: 20231115
...rs awaked boundsMax boundsMin destroyed distanceTexel enabled hideFlags id importance irradianceTexel normalBias probePosition type viewBias Methods _VolumeChange _addRenderNode _cloneTo _initialize _motionInVolume _onDestroy _reCaculateBoundBox _removeRenderNode _setOwner applyVolumetricGI destroy ...
来源: Laya3.0_api 发布时间: 20231115
...ojection customReflection destroyed enabled hideFlags iblTex iblTexRGBD id importance probePosition reflectionDecodingFormat reflectionIntensity reflectionTexture type Methods _VolumeChange _addRenderNode _initialize _motionInVolume _reCaculateBoundBox _removeRenderNode _setOwner applyReflectionShad...
来源: Laya3.0_api 发布时间: 20231115
...od, args, coverBefore); } 使用示例如下: const { regClass } = Laya; import { RuntimeScriptBase } from "./RuntimeScript.generated"; @regClass() export class RuntimeScript extends RuntimeScriptBase { onAwake(): void { //60帧后,图片的透明度变为0.5 Laya.timer.frameOnce(60, this, () =&...
来源: Laya3.0_文档 发布时间: 20251010
...rl预制体,添加到场景中,并用鼠标点击屏幕来切换动画 import { MainBase } from "./Main.generated"; import KeyBoardManager = Laya.InputManager; import Keyboard = Laya.Keyboard; const { regClass, property } = Laya; @regClass() export class Main extends MainBase { private _animator...
来源: Laya3.0_文档 发布时间: 20251010
...boundsMin boxProjection components destroyed displayedInStage hideFlags id importance intensity is3D layer numChildren parent probePosition reflectionTexture scene timer transform url Methods _getIndexInReflectionList _initialize _processActive _setIndexInReflectionList addChild addChildAt addChildr...
来源: Laya3.0_api 发布时间: 20231102
...的提高程序的运行速度和稳定性。 5.1 自定义Particle3D类 import Node = Laya.Node; import Sprite3D = Laya.Sprite3D; import ShuriKenParticle3D = Laya.ShuriKenParticle3D; import ShurikenParticleSystem = Laya.ShurikenParticleSystem; import { Pool } from "./Pool"; //粒子特效的基类...
来源: Laya3.0_文档 发布时间: 20251010
...的提高程序的运行速度和稳定性。 5.1 自定义Particle3D类 import Node = Laya.Node; import Sprite3D = Laya.Sprite3D; import ShuriKenParticle3D = Laya.ShuriKenParticle3D; import ShurikenParticleSystem = Laya.ShurikenParticleSystem; import { Pool } from "./Pool"; //粒子特效的基类...
来源: Laya3.0_文档 发布时间: 20250104
...Add(a: number, b: number): number; } export const testLib: ITestLib = Laya.importNative("LayaExt.dll"); 接着在组件脚本Main.ts中添加代码: import { testLib } from "./TestLib"; const { regClass, property } = Laya; @regClass() export class Main extends Laya.Script { onStart() { alert(testL...
来源: Laya3.0_文档 发布时间: 20251010