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3D变换1. 平移变换2. 旋转变换2.1 rotate()2.2 localRotationEuler()3. 缩放变换4. 其它变换5. 局部空间与世界空间6. 3D世界中的子父关系3D变换 在前面《3D概念入门》讲过了LayaAir中的坐标系和几个基础数学工具,这些基础概念的一个重要应...
来源: Laya3.0_文档 发布时间: 20251010
...perties elements DEFAULT Methods clone cloneTo determinant identity invert rotate scale translate transpose createFromMatrix4x4 createFromRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boo...
来源: Laya3.0_api 发布时间: 20231115
...ies _lastXRPose gamepadAxis gamepadButton handness lastXRPose position ray rotation EVENT_FRAMEUPDATA_WEBXRINPUT HANDNESS_LEFT HANDNESS_RIGHT Methods addAxisEvent addButtonEvent destroy event hasListener off offAll offAllCaller offAxisEvent offButtonEvent on once Constructors constructor new WebXRIn...
来源: Laya3.0_api 发布时间: 20231115
...perties elements DEFAULT Methods clone cloneTo determinant identity invert rotate scale translate transpose createFromMatrix4x4 createFromRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boo...
来源: Laya3.0_api 发布时间: 20231102
...t:Node = null, worldPositionStays:Boolean = true, position:Vector3 = null, rotation:Quaternion = null):Sprite3D[static] 创建精灵的克隆实例。 Sprite3D isMouseEvent(type:String):Boolean 检测指定事件类型是否是鼠标事件。 EventDispatcher load(url:String, complete:Handler):vo...
来源: Laya2.0_api 发布时间: 20190513
...alue(-1.5, 0, 0.0); this.sprite3d.translate(this.position1); //旋转 this.rotate1.setValue(0, 60, 0); this.sprite3d.rotate(this.rotate1, false, false); //缩放 var scale = this.sprite3d.localScale; scale.setValue(0.1, 0.1, 0.1); this.sprite3d.localScale = scale; 三、子父级关系 Sprite3D继...
来源: Laya3.0_文档 发布时间: 20251010
...ocalMatrix localPosition localPositionX localPositionY localPositionZ localRotation localRotationEuler localRotationEulerX localRotationEulerY localRotationEulerZ localRotationW localRotationX localRotationY localRotationZ localScale localScaleX localScaleY localScaleZ owner position rotation rotati...
来源: Laya3.0_api 发布时间: 20231115
...t:Node = null, worldPositionStays:Boolean = true, position:Vector3 = null, rotation:Quaternion = null):Sprite3D[static] 创建精灵的克隆实例。 Sprite3D isMouseEvent(type:String):Boolean 检测指定事件类型是否是鼠标事件。 EventDispatcher load(url:String):Sprite3D[static] 加...
来源: laya_api 发布时间: 20170929
... //因为资源规格,这里需要旋转180度 this.layaMonkey.transform.rotate(this._rotation2, false, false); //调整位置 Tween.to(this._finalPosition, { x: this._position.x, y: this._position.y, z: this._position.z }, 40); this.moveSprite3D.transform.position = this._finalPosition; } } 到...
来源: Laya3.0_文档 发布时间: 20230303
... EXPOSURE RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT ROTATION SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE TEXTURECUBE TINTCOLOR defaultMaterial Accessors MaterialDefine MaterialProperty _defineDatas alphaTest alphaTestValue blend blendDst blendDstAlp...
来源: Laya3.0_api 发布时间: 20231115