大约有 31 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0028 秒)
...d[static] 空间中包围盒与一点的最近点 Collision closestPointPlanePoint(plane:Plane, point:Vector3, out:Vector3):void[static] 空间中平面与一点的最近点 Collision closestPointPointTriangle(point:Vector3, vertex1:Vector3, vertex2:Vector3, vertex3:Vector3, out:Vector3):void[...
来源: laya_api 发布时间: 20170929
...tic] 空间中包围盒与一点的最近点 CollisionUtils closestPointPlanePoint(plane:Plane, point:Vector3, out:Vector3):void[static] 空间中平面与一点的最近点 CollisionUtils closestPointPointTriangle(point:Vector3, vertex1:Vector3, vertex2:Vector3, vertex3:Vector3, out:Vector3):...
来源: Laya2.0_api 发布时间: 20190513
...insBox boxContainsPoint boxContainsSphere closestPointBoxPoint closestPointPlanePoint closestPointPointTriangle closestPointSpherePoint closestPointSphereSphere distanceBoxToBox distanceBoxToPoint distancePlaneToPoint distanceSphereToPoint distanceSphereToSphere intersectsBoxAndBox intersectsBoxAndS...
来源: Laya3.0_api 发布时间: 20231115
...ntainsBoundSphere containsPoint equalsBoundFrustum equalsObj getCorners getPlane intersects get3PlaneInterPoint getPlanesFromMatrix Constructors constructor new BoundFrustum(matrix: Matrix4x4): BoundFrustum Defined in laya/d3/math/BoundFrustum.ts:143 创建一个 BoundFrustum 实例。 Parameters ma...
来源: Laya3.0_api 发布时间: 20231115
...function <<<<<<<<报错: //飞机 let plane = scene.getChildByName("plane") as Laya.MeshSprite3D; let character: Laya.CharacterController = plane.addComponent(Laya.CharacterController); let collider_shape_box = new Laya.BoxColliderShape(2.5, 0.8, 0.8); collider...
来源: Laya_社区 发布时间: 20210101
...用于创建锥截体。 Public Properties PropertyDefined By bottom : Plane[read-only] 获取底平面。 BoundFrustum far : Plane[read-only] 获取远平面。 BoundFrustum left : Plane[read-only] 获取左平面。 BoundFrustum matrix : Matrix4x4 获取描述矩阵。 BoundFrustum ...
来源: laya_api 发布时间: 20170929
...用于创建锥截体。 Public Properties PropertyDefined By bottom : Plane[read-only] 获取底平面。 BoundFrustum far : Plane[read-only] 获取远平面。 BoundFrustum left : Plane[read-only] 获取左平面。 BoundFrustum matrix : Matrix4x4 获取描述矩阵。 BoundFrustum ...
来源: Laya2.0_api 发布时间: 20190513
...0.6); directionLight.direction = new Laya.Vector3(1, -1, -1); //平面 var plane = scene.addChild(new Laya.MeshSprite3D(new Laya.PlaneMesh(6, 6, 10, 10))); var planeMat = new Laya.StandardMaterial(); planeMat.diffuseTexture = Laya.Texture2D.load("../../res/threeDimen/texture/layabox.png"); planeMat....
来源: Laya_示例 发布时间: 20241118
...0.6); directionLight.direction = new Laya.Vector3(1, -1, -1); //平面 var plane = scene.addChild(new Laya.MeshSprite3D(new Laya.PlaneMesh(6, 6, 10, 10))); var planeMat = new Laya.StandardMaterial(); planeMat.diffuseTexture = Laya.Texture2D.load("../../res/threeDimen/texture/layabox.png"); planeMat....
来源: Laya_示例 发布时间: 20241118
....load("images/bg03.png"); box.meshRender.material = material; //平面 var plane = sprite3D.addChild(new Laya.MeshSprite3D(new Laya.PlaneMesh(15, 15, 1, 1))); plane.transform.position = new Laya.Vector3(0, 0, 0); var material2 = new Laya.StandardMaterial(); //降低反射率,加强反射贴图反...
来源: Laya_社区 发布时间: 20180103