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...Y rotateZ scaling set setValue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in laya/math...
来源: Laya3.0_api 发布时间: 20231115
...Y rotateZ scaling set setValue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in laya/d3/m...
来源: Laya3.0_api 发布时间: 20231102
....Quaternion(); Laya.timer.frameLoop(1, null, function () { Laya.Quaternion.createFromYawPitchRoll(0.025, 0, 0, _quaternion); var _direction = directionLight.direction; Laya.Vector3.transformQuat(_direction, _quaternion, _direction); directionLight.direction = _direction; });class DirectionLightDemo ...
来源: Laya_示例 发布时间: 20241125
....Quaternion(); Laya.timer.frameLoop(1, null, function () { Laya.Quaternion.createFromYawPitchRoll(0.025, 0, 0, _quaternion); Laya.Vector3.transformQuat(pointLight.transform.position, _quaternion, _position); pointLight.transform.position = _position; });class PointLightDemo { private scene: Laya.Sce...
来源: Laya_示例 发布时间: 20241125
...aya.Vector3(); Laya.timer.frameLoop(1, null, function () { Laya.Quaternion.createFromYawPitchRoll(0.025, 0, 0, _quaternion); Laya.Vector3.transformQuat(spotLight.transform.position, _quaternion, _position); spotLight.transform.position = _position; var _direction = spotLight.direction; Laya.Vector3....
来源: Laya_示例 发布时间: 20241125
... out:Quaternion):void[static] 从旋转矩阵计算四元数 Quaternion createFromYawPitchRoll(yaw:Number, pitch:Number, roll:Number, out:Quaternion):void[static] 从欧拉角生成四元数(顺序为Yaw、Pitch、Roll) Quaternion dot(left:Quaternion, right:Quaternion):Number[static] 计...
来源: Laya2.0_api 发布时间: 20190513
... out:Quaternion):void[static] 从旋转矩阵计算四元数 Quaternion createFromYawPitchRoll(yaw:Number, pitch:Number, roll:Number, out:Quaternion):void[static] 从欧拉角基元四元数(顺序为Yaw、Pitch、Roll) Quaternion dot(left:Quaternion, right:Quaternion):Number[static] 计...
来源: laya_api 发布时间: 20170929
....Quaternion(); Laya.timer.frameLoop(1, null, function () { Laya.Quaternion.createFromYawPitchRoll(0.025, 0, 0, _quaternion); var _direction = directionLight.direction; Laya.Vector3.transformQuat(_direction, _quaternion, _direction); directionLight.direction = _direction; }); function onComplete() { ...
来源: Laya_示例 发布时间: 20241125
...输出四元数 */ public static function createFromYawPitchRoll(yaw:Number, pitch:Number, roll:Number, out:Quaternion):void { 2019-03-12 0 0 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回复问题请先登录 发起人 Daze 相关问题 ...
来源: Laya_社区 发布时间: 20190308
... = yawPitchRoll.elements; if (Math.abs(yprElem[1]) < 1.50) { Quaternion.createFromYawPitchRoll(yprElem[0], yprElem[1], yprElem[2], tempRotationZ); camera.transform.localRotation = tempRotationZ; } } } } a69536989 • 2018-01-29 17:47 我的解决了,你要脚本的话联系我 a69536989 • 201...
来源: Laya_社区 发布时间: 20170218