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大约有 10 项符合查询结果, 库内数据总量为 30,935 项。 (搜索耗时: 0.0028 秒)

1. 2D物理-复合碰撞器 [ 100%]

...pivot(box.width / 2, box.height / 2); box.pos(posx, posy); Laya.Laya.stage.addChild(box); let boxBody = box.addComponent(Laya.RigidBody); let box1Shape = box.addComponent(Laya.BoxCollider); let box2Shape = box.addComponent(Laya.BoxCollider); let box3Shape = box.addComponent(Laya.BoxCollider); let bo...

来源: Laya2.0_示例 发布时间: 20250312

2. UI-Tree [ 92%]

...ree.width) / 2; tree.y = (Laya.stage.height - tree.height) / 2; Laya.stage.addChild(tree); } } const Box = Laya.Box, Clip = Laya.Clip, Label = Laya.Label; // 此类对应的json对象: // {"child": [{"type": "Clip", "props": {"x": "13", "y": "0", "left": "12", "height": "24", "name": "selectBox", ...

来源: Laya2.0_示例 发布时间: 20250312

3. UI-List [ 92%]

...onst Image = Laya.Image; this.size(WID, HEI); this.img = new Image(); this.addChild(this.img); } setImg(src) { this.img.skin = src; } } class UI_List { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Handler = Laya.Handler; // 不支持WebGL时...

来源: Laya2.0_示例 发布时间: 20250312

4. 2D物理-碰撞事件与传感器 [ 88%]

...nsor(); } createSensor() { let ground = new Laya.Sprite(); Laya.Laya.stage.addChild(ground); let groundBody = new Laya.RigidBody(); groundBody.type = "static"; ground.addComponentIntance(groundBody); let chainCollider = ground.addComponent(Laya.ChainCollider); chainCollider.points = "50,400,50,600,1...

来源: Laya2.0_示例 发布时间: 20250312

5. 缓动-缓动函数演示 [ 81%]

...acter() { const Sprite = Laya.Sprite; character = new Sprite(); Laya.stage.addChild(character); character.loadImage("res/cartoonCharacters/1.png"); character.pos(100, 50); } createEaseFunctionList() { const List = Laya.List, Handler = Laya.Handler; let easeFunctionsList = new List(); easeFunctionsLi...

来源: Laya2.0_示例 发布时间: 20250312

6. UI-RefreshList [ 79%]

...reshLoading.bottom = 10; this.refreshLoading.visible = false; this.baseBox.addChild(this.refreshLoading); // 加载动画 this.loadingAni = new Animation(); this.loadingAni.loadAnimation("res/ui/refreshList/ani/Refresh.ani"); this.loadingAni.pos(27, 36); this.loadingAni.autoPlay = true; this.refresh...

来源: Laya2.0_示例 发布时间: 20250312

7. 2D物理-桥 [ 78%]

...sX = 250, startPosY = 450; let ground = new Laya.Sprite(); Laya.Laya.stage.addChild(ground); let groundBody = new Laya.RigidBody(); groundBody.type = "static"; ground.addComponentIntance(groundBody); let chainCollider = ground.addComponent(Laya.ChainCollider); chainCollider.points = "50,600,1050,600...

来源: Laya2.0_示例 发布时间: 20250312

8. IDE-显示IDE创建的界面 [ 78%]

...d(): void { //示例UI界面 var testUI: TestUI = new TestUI(); Laya.stage.addChild(testUI); }// TestView.as package { import game.ui.test.TestPageUI; import laya.display.Text; import laya.events.Event; import laya.ui.Box; import laya.ui.Label; public class TestView extends TestPageUI { public funct...

来源: Laya2.0_示例 发布时间: 20200319

9. 2D物理-碰撞过滤器 [ 77%]

...; } } private function createHouse() { var house= new Sprite(); Laya.stage.addChild(house); var rigidbody: RigidBody = house.addComponent(RigidBody); rigidbody.type = "static"; var chainCollider: ChainCollider = house.addComponent(ChainCollider); chainCollider.loop = true; chainCollider.points = "60...

来源: Laya2.0_示例 发布时间: 20250312

10. 2D物理-仿生机器人 [ 76%]

...istener(); } Construct() { let ground = new Laya.Sprite(); Laya.Laya.stage.addChild(ground); let rigidbody = new Laya.RigidBody(); rigidbody.type = "static"; ground.addComponentIntance(rigidbody); let chainCollider = ground.addComponent(Laya.ChainCollider); chainCollider.points = "50,200,50,570,1050...

来源: Laya2.0_示例 发布时间: 20250312