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大约有 10 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0022 秒)

1. 骨骼动画-藤蔓 [ 100%]

...Stat.show(); this.startFun(); } startFun() { const Templet = Laya.Templet, Event = Laya.Event; const mAniPath = "res/spine/spineRes5/vine.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, this.parseComplete); mFactory.on(Event.ERROR, this, this.onError); mFactory.loadAni(mAniPath); } ...

来源: Laya2.0_示例 发布时间: 20241118

2. 骨骼动画-橡胶人 [ 99%]

...Stat.show(); this.startFun(); } startFun() { const Templet = Laya.Templet, Event = Laya.Event; const mAniPath = "res/spine/spineRes4/stretchyman.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, this.parseComplete); mFactory.on(Event.ERROR, this, this.onError); mFactory.loadAni(mAniPa...

来源: Laya2.0_示例 发布时间: 20241118

3. 骨骼动画-适配版Spine [ 99%]

...rowser = Laya.Browser; var WebGL = Laya.WebGL; var Stage = Laya.Stage; var Event = Laya.Event; var Stat = Laya.Stat; var SpineTemplet = Laya.SpineTemplet; class SpineBinary { constructor() { this.aniPath = "res/bone/spineboy-pma.skel"; this.index = -1; Laya.init(Browser.width, Browser.height, WebGL)...

来源: Laya2.0_示例 发布时间: 20241118

4. 骨骼动画-多纹理 [ 99%]

...Stat.show(); this.startFun(); } startFun() { const Templet = Laya.Templet, Event = Laya.Event; const mAniPath = "res/spine/spineRes1/dragon.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, this.parseComplete); mFactory.on(Event.ERROR, this, this.onError); mFactory.loadAni(mAniPath); ...

来源: Laya2.0_示例 发布时间: 20241118

5. 骨骼动画-换装 [ 99%]

...Stat.show(); this.startFun(); } startFun() { const Templet = Laya.Templet, Event = Laya.Event; const mAniPath = "res/spine/spineRes2/goblins.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, this.parseComplete); mFactory.on(Event.ERROR, this, this.onError); mFactory.loadAni(mAniPath);...

来源: Laya2.0_示例 发布时间: 20241118

6. 骨骼动画-Spine事件 [ 97%]

...tX = 400, mStartY = 500, mCurrIndex = 0, mLabelSprite; class Skeleton_SpineEvent { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Sprite = Laya.Sprite; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeig...

来源: Laya2.0_示例 发布时间: 20241118

7. 加载-错误处理和进度 [ 93%]

... Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Handler = Laya.Handler, Event = Laya.Event, Loader = Laya.Loader; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; ...

来源: Laya2.0_示例 发布时间: 20241118

8. 网络和格式-POST [ 92%]

... Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Handler = Laya.Handler, Event = Laya.Event, Accelerator = Laya.Accelerator; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.width, Browser.height, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; La...

来源: Laya2.0_示例 发布时间: 20241118

9. 网络和格式-GET [ 92%]

... Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Handler = Laya.Handler, Event = Laya.Event, Accelerator = Laya.Accelerator; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.width, Browser.height, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; La...

来源: Laya2.0_示例 发布时间: 20241118

10. 网络和格式-Socket [ 90%]

...lor = "#232628"; this.connect(); } connect() { const Socket = Laya.Socket, Event = Laya.Event; socket = new Socket(); //socket.connect("echo.websocket.org", 80); socket.connectByUrl("ws://echo.websocket.org:80"); output = socket.output; socket.on(Event.OPEN, this, this.onSocketOpen); socket.on(Event...

来源: Laya2.0_示例 发布时间: 20241118