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大约有 8 项符合查询结果, 库内数据总量为 30,935 项。 (搜索耗时: 0.0021 秒)

1. Sprite-新手引导 [ 100%]

...er, maskArea, interactionArea, hitArea, tipContainer, guideStep = 0; class Sprite_Guide { constructor() { const WebGL = Laya.WebGL, Stage = Laya.Stage; // 不支持WebGL时自动切换至Canvas Laya.init(1285, 727, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTE...

来源: Laya2.0_示例 发布时间: 20250312

2. Sprite-切换纹理 [ 86%]

...1.png", monkey2Str = "res/apes/monkey2.png", monkey1Res, monkey2Res; class Sprite_SwitchTexture { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.al...

来源: Laya2.0_示例 发布时间: 20250312

3. 其他引擎的Demo-Example_21 [ 84%]

...Laya.stage.on('mouseup', this, this.onMouseUp); } createCanvases() { const Sprite = Laya.Sprite; let graphicsCanvas = new Sprite(); Laya.stage.addChild(graphicsCanvas); let liveGraphicsCanvas = new Sprite(); Laya.stage.addChild(liveGraphicsCanvas); liveGraphics = liveGraphicsCanvas.graphics; canvasG...

来源: Laya2.0_示例 发布时间: 20250312

4. 鼠标交互-Hold [ 79%]

...load(apePath, Handler.create(this, this.createApe)); } createApe() { const Sprite = Laya.Sprite, Event = Laya.Event; this.ape = new Sprite(); this.ape.loadImage(apePath); let texture = Laya.loader.getRes(apePath); this.ape.pivot(texture.width / 2, texture.height / 2); this.ape.pos(Laya.stage.width /...

来源: Laya2.0_示例 发布时间: 20250312

5. 缓动-缓动函数演示 [ 72%]

...ctionList(); this.createDurationCrontroller(); } createCharacter() { const Sprite = Laya.Sprite; character = new Sprite(); Laya.stage.addChild(character); character.loadImage("res/cartoonCharacters/1.png"); character.pos(100, 50); } createEaseFunctionList() { const List = Laya.List, Handler = Laya.H...

来源: Laya2.0_示例 发布时间: 20250312

6. 骨骼动画-Spine事件 [ 71%]

...t mFactory, mArmature, mStartX = 400, mStartY = 500, mCurrIndex = 0, mLabelSprite; class Skeleton_SpineEvent { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Sprite = Laya.Sprite; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.cli...

来源: Laya2.0_示例 发布时间: 20250312

7. Sprite-屏幕截图 [ 71%]

...TypeScript三种开发语言、LayaAirIDE让项目开发更高效。class Sprite_ScreenShot { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage; this.btnArr = ["res/threeDimen/ui/button.png", "res/threeDimen/ui/button.png", "res/threeDimen/ui/button.png"]; this.nam...

来源: Laya2.0_示例 发布时间: 20250312

8. 混合模式-Lighter [ 67%]

... = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Sprite = Laya.Sprite, Tween = Laya.Tween; // 不支持WebGL时自动切换至Canvas Laya.init(phoenixWidth * 2, phoenixHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage...

来源: Laya2.0_示例 发布时间: 20250312