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大约有 5 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0017 秒)

1. 骨骼动画-Spine事件 [ 100%]

...rmature, mStartX = 400, mStartY = 500, mCurrIndex = 0, mLabelSprite; class Skeleton_SpineEvent { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Sprite = Laya.Sprite; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Brow...

来源: Laya2.0_示例 发布时间: 20241117

2. 骨骼动画-换装 [ 96%]

...rIndex = 0, mSkinList = ["goblin","goblingirl"], mCurrSkinIndex = 0; class Skeleton_ChangeSkin { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Sprite = Laya.Sprite; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Brow...

来源: Laya2.0_示例 发布时间: 20241117

3. 骨骼动画-藤蔓 [ 96%]

...t mFactory, mArmature, mStartX = 200, mStartY = 500, mCurrIndex = 0; class Skeleton_SpineVine { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Sprite = Laya.Sprite; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Brows...

来源: Laya2.0_示例 发布时间: 20241117

4. 骨骼动画-橡胶人 [ 96%]

...t mFactory, mArmature, mStartX = 200, mStartY = 500, mCurrIndex = 0; class Skeleton_SpineStretchyman { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat, Sprite = Laya.Sprite; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth...

来源: Laya2.0_示例 发布时间: 20241117

5. 骨骼动画-多纹理 [ 96%]

...t mFactory, mArmature, mStartX = 400, mStartY = 500, mCurrIndex = 0; class Skeleton_MultiTexture { constructor() { const Browser = Laya.Browser, WebGL = Laya.WebGL, Stage = Laya.Stage, Stat = Laya.Stat; // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, We...

来源: Laya2.0_示例 发布时间: 20241117