大约有 23 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0022 秒)
...oints:Vector.<Vector3>, out:BoundSphere):void[static] 从顶点队列生成包围球。 BoundSphere createFromSubPoints(points:Vector.<Vector3>, start:int, count:int, out:BoundSphere):void[static] 从顶点的子队列生成包围球。 BoundSphere intersectsRayDistance(ray:Ray):Nu...
来源: Laya2.0_api 发布时间: 20190513
...:Texture2D, minHeight:Number, maxHeight:Number):HeightMap[static] 从图片生成高度图。 HeightMap creatFromMesh(mesh:Mesh, width:int, height:int, outCellSize:Vector2):HeightMap[static] 从网格精灵生成高度图。 HeightMap getHeight(row:int, col:int):Number 获取高度。 HeightMa...
来源: Laya2.0_api 发布时间: 20190513
...mPoints(points:Vector.<Vector3>, out:BoundBox):void[static] 从顶点生成包围盒。 BoundBox getCenter(out:Vector3):void 获取中心点。 BoundBox getCorners(corners:Vector.<Vector3>):void 获取包围盒的8个角顶点。 BoundBox getExtent(out:Vector3):void 获取范围...
来源: Laya2.0_api 发布时间: 20190513
...tion:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否启用。randomDirectionproperty public var randomDirection:Boolean随机方向。Constructor DetailBaseShape()Constru...
来源: Laya2.0_api 发布时间: 20190513
..., viewMatrix:Matrix4x4, world:Matrix4x4, out:Ray):void[static] 计算鼠标生成的射线。 Picker rayIntersectsTriangle(ray:Ray, vertex1:Vector3, vertex2:Vector3, vertex3:Vector3):Number[static] 计算射线和三角形碰撞并返回碰撞距离。 PickerConstructor DetailPicker()Constructorp...
来源: Laya2.0_api 发布时间: 20190513
...ler (default = null) instanceHandler:Handler (default = null)Returns* — 生成的节点。 getClass()method public static function getClass(className:String):* 根据名字返回类对象。 Parameters className:String — 类名(比如laya.display.Sprite)或者注册的别名(比如Sprite)。 ...
来源: Laya2.0_api 发布时间: 20190513
...r3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] SphereShape _getSpeedBoundBox(boundBox:BoundBox):void[override] SphereShapePropert...
来源: Laya2.0_api 发布时间: 20190513
...r3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] HemisphereShape _getSpeedBoundBox(boundBox:BoundBox):void[override] Hemisphere...
来源: Laya2.0_api 发布时间: 20190513
...eateFromRotation(rad:Number, out:Matrix3x3):void[static] 根据指定旋转生成3x3矩阵 Matrix3x3 createFromScaling(scale:Vector2, out:Matrix3x3):void[static] 根据制定缩放生成3x3矩阵 Matrix3x3 createFromTranslation(trans:Vector2, out:Matrix3x3):void[static] 根据指定平移生...
来源: Laya2.0_api 发布时间: 20190513
...r3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 CircleShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] CircleShape _getSpeedBoundBox(boundBox:BoundBox):void[override] CircleShapePropert...
来源: Laya2.0_api 发布时间: 20190513