大约有 42 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0024 秒)
..._indexArrayBuffer : Uint16ArrayTerrainFilter _indexBuffer : IndexBuffer3DTerrainFilter _maxNumberIndices : intTerrainFilter _numberTriangle : intTerrainFilter _numberVertices : intTerrainFilter _vertexBuffer : VertexBuffer3DTerrainFilterPublic Methods MethodDefined By TerrainFilt...
来源: Laya2.0_api 发布时间: 20190513
...mentationAll Packages | All Classes | Index | Frames No Frames Shader3DProperties | Methods | Constants Packagelaya.d3.shaderClasspublic class Shader3DInheritanceShader3D Object Shader3D 类用于创建Shader3D。 Public Properties PropertyDefined By debugMode : Boolean = false[static] ...
来源: Laya2.0_api 发布时间: 20190513
...umentationAll Packages | All Classes | Index | Frames No Frames Input3DProperties | Methods Packagelaya.d3Classpublic class Input3DInheritanceInput3D Object Input3D 类用于实现3D输入。 Public Properties PropertyDefined By multiTouchEnabled : Boolean 获取是否可以使用多点...
来源: Laya2.0_api 发布时间: 20190513
...x:int = 0):AnimatorState 获取默认动画状态。 Animator linkSprite3DToAvatarNode(nodeName:String, sprite3D:Sprite3D):Boolean 关联精灵节点到Avatar节点,此Animator必须有Avatar文件。 Animator onReset():void 重置组件参数到默认值,如果实现了这个函数,则组...
来源: Laya2.0_api 发布时间: 20190513
...ted Public Methods MethodDefined By MeshRenderer(owner:RenderableSprite3D) 创建一个新的 MeshRender 实例。 MeshRenderer _destroy():void[override] MeshRenderer _needRender(boundFrustum:BoundFrustum):Boolean[override] MeshRenderer _renderUpdate(context:RenderContext3D, transform:T...
来源: Laya2.0_api 发布时间: 20190513
...nherited Public Properties PropertyDefined By bones : Vector.<Sprite3D>[read-only] 用于蒙皮的骨骼。 SkinnedMeshRenderer bounds : Bounds[read-only] 获取包围盒,只读,不允许修改其值。 BaseRender castShadow : Boolean 获取是否产生阴影。 BaseRender enable : Bool...
来源: Laya2.0_api 发布时间: 20190513
...tationAll Packages | All Classes | Index | Frames No Frames Rigidbody3DProperties | Methods | Constants Packagelaya.d3.physicsClasspublic class Rigidbody3DInheritanceRigidbody3D PhysicsTriggerComponent PhysicsComponent Component Object Rigidbody3D 类用于创建刚体碰撞器。 Public Pr...
来源: Laya2.0_api 发布时间: 20190513
...ionAll Packages | All Classes | Index | Frames No Frames VertexBuffer3DProperties | Methods | Constants Packagelaya.d3.graphicsClasspublic class VertexBuffer3DInheritanceVertexBuffer3D Buffer Object VertexBuffer3D 类用于创建顶点缓冲。 Public Properties Hide Inherited Public Proper...
来源: Laya2.0_api 发布时间: 20190513
... Public Methods MethodDefined By PixelLineFilter(owner:PixelLineSprite3D, maxLineCount:int)PixelLineFilter _getLineData(index:int, out:PixelLineData):void 获取线段数据 PixelLineFilter _getType():int[override] 获取几何体类型。 PixelLineFilter _prepareRender(state:RenderCon...
来源: Laya2.0_api 发布时间: 20190513
...herited Public Methods MethodDefined By TrailRenderer(owner:TrailSprite3D)TrailRenderer _needRender(boundFrustum:BoundFrustum):Boolean[override] TrailRenderer _renderUpdate(state:RenderContext3D, transform:Transform3D):void[override] TrailRenderer _renderUpdateWithCamera(context:RenderC...
来源: Laya2.0_api 发布时间: 20190513