大约有 90 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0034 秒)
...hods Packagelaya.netClasspublic class LocalStorageInheritanceLocalStorage Object LocalStorage 类用于没有时间限制的数据存储。 Public Properties PropertyDefined By _baseClass : Class[static] LocalStorage items : *[static] 数据列表。 LocalStorage support : Boolean = false...
来源: Laya2.0_api 发布时间: 20190513
... PointLightInheritancePointLight LightSprite Sprite3D Node EventDispatcher Object PointLight 类用于创建点光。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Node activeInHierarchy : Boolea...
来源: Laya2.0_api 发布时间: 20190513
...ss SpotLightInheritanceSpotLight LightSprite Sprite3D Node EventDispatcher Object SpotLight 类用于创建聚光。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Node activeInHierarchy : Boolean...
来源: Laya2.0_api 发布时间: 20190513
....d3.coreClasspublic class Sprite3DInheritanceSprite3D Node EventDispatcher ObjectImplements laya.resource.ICreateResourceSubclasses BaseCamera, LightSprite, RenderableSprite3D, Terrain Sprite3D 类用于实现3D精灵。 Public Properties Hide Inherited Public Properties Show Inherited Public Proper...
来源: Laya2.0_api 发布时间: 20190513
...nClasspublic class TerrainInheritanceTerrain Sprite3D Node EventDispatcher Object Terrain 类用于创建地块。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Node activeInHierarchy : Boolean[r...
来源: Laya2.0_api 发布时间: 20190513
...blic class LightSpriteInheritanceLightSprite Sprite3D Node EventDispatcher ObjectSubclasses DirectionLight, PointLight, SpotLight LightSprite 类用于创建灯光的父类。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean ...
来源: Laya2.0_api 发布时间: 20190513
...DInheritanceTrailSprite3D RenderableSprite3D Sprite3D Node EventDispatcher Object TrailSprite3D 类用于创建拖尾渲染精灵。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Node activeInHie...
来源: Laya2.0_api 发布时间: 20190513
...itanceSkinnedMeshSprite3D RenderableSprite3D Sprite3D Node EventDispatcher Object SkinnedMeshSprite3D 类用于创建网格。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Node activeInHierarchy...
来源: Laya2.0_api 发布时间: 20190513
...agelaya.physicsClasspublic class PhysicsInheritancePhysics EventDispatcher Object 2D物理引擎,使用Box2d驱动 Public Properties PropertyDefined By allowSleeping : Boolean 设置是否允许休眠,休眠可以提高稳定性和性能,但通常会牺牲准确性 Physics box2d : *Box2...
来源: Laya2.0_api 发布时间: 20190513
...agelaya.utilsClasspublic class TimeLineInheritanceTimeLine EventDispatcher Object TimeLine 是一个用来创建时间轴动画的类。 Public Properties PropertyDefined By scale : Number = 1 缩放动画播放的速度。TimeLine total : int[read-only] 得到总帧数。 TimeLinePublic Meth...
来源: Laya2.0_api 发布时间: 20190513