大约有 42 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0024 秒)
...sToAnimator(destAnimator:Animator):void 克隆数据到Avatr。 Avatar _parse(data:*, propertyParams:Object = null, constructParams:Array = null):Avatar[static] Avatar clone():* 克隆。 Avatar cloneTo(destObject:*):void 克隆。 Avatar load(url:String, complete:Handler):void[static] ...
来源: Laya2.0_api 发布时间: 20190513
...imeCurrentFrameIndexes:Uint16Array, addtive:Boolean):voidAnimationClip _parse(data:*, propertyParams:Object = null, constructParams:Array = null):AnimationClip[static] AnimationClip addEvent(event:AnimationEvent):void 添加动画事件。 AnimationClip duration():Number 获取动画片段...
来源: Laya2.0_api 发布时间: 20190513
...By TerrainRes() 创建一个 TerrainHeightData 实例。 TerrainRes _parse(data:*, propertyParams:Object = null, constructParams:Array = null):TerrainRes[static] 异步回调 TerrainRes load(url:String, complete:Handler):void[static] 加载地形模板,注意:不缓存。 TerrainRes onLo...
来源: Laya2.0_api 发布时间: 20190513
...llider _onTransformChanged(flag:int):void[override] PhysicsCollider _parse(data:Object):void[override] PhysicsCollider _removeFromSimulation():void[override] PhysicsCollider destroy():void 销毁组件 Component onReset():void 重置组件参数到默认值,如果实现了这个函数...
来源: Laya2.0_api 发布时间: 20190513
...seMaterial _addReference(count:int = 1):void[override] BaseMaterial _parse(data:*, propertyParams:Object = null, constructParams:Array = null):BaseMaterial[static] BaseMaterial _removeReference(count:int = 1):void[override] BaseMaterial clone():* 克隆。 BaseMaterial cloneTo(destObj...
来源: Laya2.0_api 发布时间: 20190513
...tInfoPublic Methods MethodDefined By FontInfo(font:String)FontInfo Parse(font:String):FontInfo[static] FontInfo setFont(value:String):voidFontInfoProperty Detail_boldpropertypublic var _bold:Boolean = false_familyproperty public var _family:String = Arial_fontproperty public var _font:S...
来源: Laya2.0_api 发布时间: 20190513
...bject:*, srcRoot:Node, dstRoot:Node):void[override] 克隆。 Sprite3D _parse(data:Object, spriteMap:Object):void[override] Sprite3D _parse(data:*, propertyParams:Object = null, constructParams:Array = null):Sprite3D[static] private Sprite3D addChild(node:Node):Node 添加子节点。 Node a...
来源: Laya2.0_api 发布时间: 20190513
...erride] PhysicsComponent _onAdded():void[override] PhysicsComponent _parse(data:Object):void[override] PhysicsComponent destroy():void 销毁组件 Component onReset():void 重置组件参数到默认值,如果实现了这个函数,则组件会被重置并且自动回收到对象池,...
来源: Laya2.0_api 发布时间: 20190513
...extureCube _getSource():*[override] 获取纹理资源。 BaseTexture _parse(data:*, propertyParams:Object = null, constructParams:Array = null):TextureCube[static] TextureCube generateMipmap():void 通过基础数据生成mipMap。 BaseTexture load(url:String, complete:Handler):void[static]...
来源: Laya2.0_api 发布时间: 20190513
...个 Animation 实例。 Animator _onAdded():void[override] Animator _parse(data:Object):void[override] Animator _updateAnimationNodeWorldMatix(localPositions:Float32Array, localRotations:Float32Array, localScales:Float32Array, worldMatrixs:Float32Array, parentIndices:Int16Array):void privat...
来源: Laya2.0_api 发布时间: 20190513