大约有 4 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0024 秒)
...ted Public Methods Show Inherited Public Methods MethodDefined By applyForce(position:Object, force:Object):void 对刚体施加力 RigidBody applyForceToCenter(force:Object):void 从中心点对刚体施加力,防止对象旋转 RigidBody applyLinearImpulse(position:Object, impulse:Obje...
来源: Laya2.0_api 发布时间: 20190513
...ure,如果两个区域没有相交,则返回null。 Texture destroy(force:Boolean = false):void 销毁纹理。 Texture disposeBitmap():void 强制释放Bitmap,无论是否被引用。 Texture event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher getIsReady():Boolea...
来源: Laya2.0_api 发布时间: 20190513
...ocity : Number 获取刚体睡眠的线速度阈值。 Rigidbody3D totalForce : Vector3[read-only] 获取总力。 Rigidbody3D totalTorque : Vector3[read-only] 获取刚体所有扭力。 Rigidbody3DPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By ...
来源: Laya2.0_api 发布时间: 20190513
...spr.pivot(...).pos(50, 100); Sprite play(nameOrIndex:*, loop:Boolean, force:Boolean = true, start:int = 0, end:int = 0, freshSkin:Boolean = true):void 播放动画 Skeleton playbackRate(value:Number):void 设置动画播放速率 Skeleton pos(x:Number, y:Number, speedMode:Boolean = false):Spr...
来源: Laya2.0_api 发布时间: 20190513