大约有 12 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0027 秒)
...的键控代码值 (192) 关联的常数。Keyboard BACKSLASH : int = 220[static] 与 \ 键的键控代码值 (220) 关联的常数。Keyboard BACKSPACE : int = 8[static] 与 Backspace 的键控代码值 (8) 关联的常数。Keyboard C : int = 67[static] 与 C 键的键控代码值 (67) ...
来源: Laya2.0_api 发布时间: 20190513
...1[static] 寻址模式_不循环。BaseTexture FILTERMODE_POINT : int = 0[static] 寻址模式_重复。BaseTexture FILTERMODE_TRILINEAR : int = 2[static] 寻址模式_不循环。BaseTexture FORMAT_ALPHA8 : int = 2[static] 纹理格式_ALPHA8。BaseTexture FORMAT_DEPTH_16 : int = 0[stat...
来源: Laya2.0_api 发布时间: 20190513
...] shader变量提交周期,逐相机。Shader3D PERIOD_CUSTOM : int = 0[static] shader变量提交周期,自定义。Shader3D PERIOD_MATERIAL : int = 1[static] shader变量提交周期,逐材质。Shader3D PERIOD_SCENE : int = 4[static] shader变量提交周期,逐场景。Shader3D...
来源: Laya2.0_api 发布时间: 20190513
...ertexShuriKenParticlePublic Constants ConstantDefined By PARTICLE_COLOR0 : int = 2[static] VertexShuriKenParticle PARTICLE_CORNERTEXTURECOORDINATE0 : int = 0[static] VertexShuriKenParticle PARTICLE_DIRECTIONTIME : int = 5[static] VertexShuriKenParticle PARTICLE_ENDCOLOR0 : int = 7[stati...
来源: Laya2.0_api 发布时间: 20190513
...= 1[static] 寻址模式_不循环。BaseTexture FILTERMODE_POINT : int = 0[static] 寻址模式_重复。BaseTexture FILTERMODE_TRILINEAR : int = 2[static] 寻址模式_不循环。BaseTexture FORMAT_ALPHA8 : int = 2[static] 纹理格式_ALPHA8。BaseTexture FORMAT_DEPTH_16 : int = 0[static] ...
来源: Laya2.0_api 发布时间: 20190513
...= 1[static] 寻址模式_不循环。BaseTexture FILTERMODE_POINT : int = 0[static] 寻址模式_重复。BaseTexture FILTERMODE_TRILINEAR : int = 2[static] 寻址模式_不循环。BaseTexture FORMAT_ALPHA8 : int = 2[static] 纹理格式_ALPHA8。BaseTexture FORMAT_DEPTH_16 : int = 0[static] ...
来源: Laya2.0_api 发布时间: 20190513
...trixDeclaration : VertexDeclaration[static] VertexMesh MESH_BLENDINDICES0 : int = 5[static] VertexMesh MESH_BLENDWEIGHT0 : int = 6[static] VertexMesh MESH_COLOR0 : int = 1[static] VertexMesh MESH_MVPMATRIX_ROW0 : int = 12[static] VertexMesh MESH_MVPMATRIX_ROW1 : int = 13[static] Verte...
来源: Laya2.0_api 发布时间: 20190513
...s Show Inherited Public Methods MethodDefined By Texture2D(width:int = 0, height:int = 0, format:int, mipmap:Boolean = true, canRead:Boolean = false) 创建一个 Texture2D 实例。 Texture2D _getSource():*[override] 获取纹理资源。 BaseTexture _parse(data:*, propertyParams:Object = n...
来源: Laya2.0_api 发布时间: 20190513
...ure2D format : int[read-only] 纹理格式 BaseTexture _mgrKey : int = 0RenderTexture2D mipmap : Boolean[read-only] 是否使用mipLevel BaseTexture offsetX : Number[read-only] 获取offsetX。 RenderTexture2D offsetY : Number[read-only] 获取offsetY RenderTexture2D sourceHeight : Num...
来源: Laya2.0_api 发布时间: 20190513
...eMesh position : Vector4[read-only] VertexShurikenParticleMesh random0 : Vector4[read-only] VertexShurikenParticleMesh random1 : Vector4[read-only] VertexShurikenParticleMesh simulationWorldPostion : Vector3[read-only] VertexShurikenParticleMesh startColor : Vector4[read-only] VertexS...
来源: Laya2.0_api 发布时间: 20190513