大约有 14 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0028 秒)
...TION0 : int = 1[static] VertexShuriKenParticle PARTICLE_RANDOM0 : int = 11[static] VertexShuriKenParticle PARTICLE_RANDOM1 : int = 12[static] VertexShuriKenParticle PARTICLE_SHAPEPOSITIONSTARTLIFETIME : int = 4[static] VertexShuriKenParticle PARTICLE_SIMULATIONWORLDPOSTION : int = 13[sta...
来源: Laya2.0_api 发布时间: 20190513
...MATRIX_ROW2 : int = 10[static] VertexMesh MESH_WORLDMATRIX_ROW3 : int = 11[static] VertexMeshMethod DetailgetVertexDeclaration()method public static function getVertexDeclaration(vertexFlag:String, compatible:Boolean = true):VertexDeclaration 获取顶点声明。 Parameters vertexFlag:String —...
来源: Laya2.0_api 发布时间: 20190513
...纹理格式_PVRTCRGB_2BPPV。BaseTexture FORMAT_PVRTCRGB_4BPPV : int = 11[static] 纹理格式_PVRTCRGB_4BPPV。BaseTexture FORMAT_PVRTCRGBA_2BPPV : int = 10[static] 纹理格式_PVRTCRGBA_2BPPV。BaseTexture FORMAT_PVRTCRGBA_4BPPV : int = 12[static] 纹理格式_PVRTCRGBA_4BPPV。BaseText...
来源: Laya2.0_api 发布时间: 20190513
... 与 F 键的键控代码值 (70) 关联的常数。Keyboard F1 : int = 112[static] 与 F1 的键控代码值 (112) 关联的常数。Keyboard F10 : int = 121[static] 与 F10 的键控代码值 (121) 关联的常数。Keyboard F11 : int = 122[static] 与 F11 的键控代码值 (122) 关联...
来源: Laya2.0_api 发布时间: 20190513
...态_混合方程。Shader3D RENDER_STATE_BLEND_EQUATION_ALPHA : int = 11[static] 渲染状态_ALPHA混合方程。Shader3D RENDER_STATE_BLEND_EQUATION_RGB : int = 10[static] 渲染状态_RGB混合方程。Shader3D RENDER_STATE_BLEND_SRC : int = 2[static] 渲染状态_混合源。Shader3D ...
来源: Laya2.0_api 发布时间: 20190513
...ERIALAMBIENT : int = 10[static] TerrainMaterial MATERIALDIFFUSE : int = 11[static] TerrainMaterial MATERIALSPECULAR : int = 12[static] TerrainMaterial NORMALTEXTURE : int = 1[static] TerrainMaterial RENDERMODE_OPAQUE : int = 1[static] 渲染状态_不透明。TerrainMaterial RENDERMOD...
来源: Laya2.0_api 发布时间: 20190513
...矩阵元素数组Matrix4x4Public Methods MethodDefined By Matrix4x4(m11:Number = 1, m12:Number = 0, m13:Number = 0, m14:Number = 0, m21:Number = 0, m22:Number = 1, m23:Number = 0, m24:Number = 0, m31:Number = 0, m32:Number = 0, m33:Number = 1, m34:Number = 0, m41:Number = 0, m42:Number = 0, m4...
来源: Laya2.0_api 发布时间: 20190513
...] 纹理格式_PVRTCRGB_2BPPV。BaseTexture FORMAT_PVRTCRGB_4BPPV : int = 11[static] 纹理格式_PVRTCRGB_4BPPV。BaseTexture FORMAT_PVRTCRGBA_2BPPV : int = 10[static] 纹理格式_PVRTCRGBA_2BPPV。BaseTexture FORMAT_PVRTCRGBA_4BPPV : int = 12[static] 纹理格式_PVRTCRGBA_4BPPV。BaseTexture...
来源: Laya2.0_api 发布时间: 20190513
...] 纹理格式_PVRTCRGB_2BPPV。BaseTexture FORMAT_PVRTCRGB_4BPPV : int = 11[static] 纹理格式_PVRTCRGB_4BPPV。BaseTexture FORMAT_PVRTCRGBA_2BPPV : int = 10[static] 纹理格式_PVRTCRGBA_2BPPV。BaseTexture FORMAT_PVRTCRGBA_4BPPV : int = 12[static] 纹理格式_PVRTCRGBA_4BPPV。BaseTexture...
来源: Laya2.0_api 发布时间: 20190513
...SITION0 : int = 1[static] VertexShuriKenParticle PARTICLE_RANDOM0 : int = 11[static] VertexShuriKenParticle PARTICLE_RANDOM1 : int = 12[static] VertexShuriKenParticle PARTICLE_SHAPEPOSITIONSTARTLIFETIME : int = 4[static] VertexShuriKenParticle PARTICLE_SIMULATIONWORLDPOSTION : int = 13[static] V...
来源: Laya2.0_api 发布时间: 20190513