大约有 72 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0028 秒)
...errainLeaf Terrain的叶子节点 Public Properties PropertyDefined By __ADAPT_MATRIX__ : Matrix4x4[static] TerrainLeaf __ADAPT_MATRIX_INV__ : Matrix4x4[static] TerrainLeaf _boundingBox : BoundBoxTerrainLeaf _boundingSphere : BoundSphereTerrainLeaf CHUNK_GRID_NUM : int = 64[static] T...
来源: Laya2.0_api 发布时间: 20190513
...:Number, height:Number, format:int, depthStencilFormat:int) RenderTexture _getSource():*[override] 获取纹理资源。 BaseTexture generateMipmap():void 通过基础数据生成mipMap。 BaseTexture getData(x:Number, y:Number, width:Number, height:Number, out:Uint8Array):Uint8Array 获得像...
来源: Laya2.0_api 发布时间: 20190513
...的方式使其运动 RigidBodyProtected Properties PropertyDefined By _allowRotation : Boolean = true是否允许旋转,如果不希望刚体旋转,这设置为falseRigidBody _allowSleep : Boolean = true是否允许休眠,允许休眠能提高性能RigidBody _angularDamping : Number...
来源: Laya2.0_api 发布时间: 20190513
...atic] RenderTexture2D format : int[read-only] 纹理格式 BaseTexture _mgrKey : int = 0RenderTexture2D mipmap : Boolean[read-only] 是否使用mipLevel BaseTexture offsetX : Number[read-only] 获取offsetX。 RenderTexture2D offsetY : Number[read-only] 获取offsetY RenderTexture2D so...
来源: Laya2.0_api 发布时间: 20190513
...Material renderQueue : int 所属渲染队列.BaseMaterial SHADERDEFINE_DETAIL_NUM1 : int[static] 地形细节宏定义。TerrainMaterial SHADERDEFINE_DETAIL_NUM2 : int[static] TerrainMaterial SHADERDEFINE_DETAIL_NUM3 : int[static] TerrainMaterial SHADERDEFINE_DETAIL_NUM4 : int[static] ...
来源: Laya2.0_api 发布时间: 20190513
...取是否为静态。 Sprite3D layer : int 获取蒙版。 Sprite3D LOD_DISTANCE_FACTOR : Number = 2.0[static] Terrain LOD_TOLERANCE_VALUE : Number = 4[static] Terrain name : String节点名称。Node numChildren : int[read-only] 子对象数量。 Node parent : Node[read-only] 父节点...
来源: Laya2.0_api 发布时间: 20190513
...凹多边形,先手动拆分为多个凸多边形 节点个数最多是b2_maxPolygonVertices,这数值默认是8,所以点的数量不建议超过8个,也不能小于3个 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By density : Number...
来源: Laya2.0_api 发布时间: 20190513
...初始位置和方向。 BoxShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] BoxShape _getSpeedBoundBox(boundBox:BoundBox):void[override] BoxShapeProperty Detailxpropertypublic var x:Number发射器X轴长度。yproperty public var y:Number发射...
来源: Laya2.0_api 发布时间: 20190513
...ited Protected Methods Show Inherited Protected Methods MethodDefined By _onDestroy():void[override] ColliderBase _onEnable():void[override] ColliderBase getDef():*[override] ChainColliderProperty Detaillooppropertyloop:Boolean是否是闭环,注意不要有自相交的链接形状,它可...
来源: Laya2.0_api 发布时间: 20190513
...Public Methods MethodDefined By TextureGenerator()TextureGenerator _generateTexture2D(texture:Texture2D, textureWidth:int, textureHeight:int, func:Function):void[static] TextureGenerator haloTexture(x:int, y:int, maxX:int, maxY:int, index:int, data:Uint8Array):void[static] TextureGenerato...
来源: Laya2.0_api 发布时间: 20190513