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...属性,所以摄像机发生变化时也应提交。Shader3D RENDER_STATE_BLEND : int = 1[static] 渲染状态_混合。Shader3D RENDER_STATE_BLEND_CONST_COLOR : int = 8[static] 渲染状态_混合常量颜色。Shader3D RENDER_STATE_BLEND_DST : int = 3[static] 渲染状态_混合目标...
来源: Laya2.0_api 发布时间: 20190513
...e():int[override] 获取几何体类型。 TrailGeometry _prepareRender(state:RenderContext3D):Boolean[override] TrailGeometry _render(state:RenderContext3D):void[override] TrailGeometry destroy():void[override] 销毁。 TrailGeometryConstructor DetailTrailGeometry()Constructorpublic funct...
来源: Laya2.0_api 发布时间: 20190513
...):int[override] 获取几何体类型。 PixelLineFilter _prepareRender(state:RenderContext3D):Boolean[override] PixelLineFilter _render(state:RenderContext3D):void[override] PixelLineFilter destroy():void[override] 销毁。 PixelLineFilterConstructor DetailPixelLineFilter()Constructorpubl...
来源: Laya2.0_api 发布时间: 20190513
...errainChunkTerrainFilterProtected Properties PropertyDefined By _bufferState : BufferStateTerrainFilter _currentNumberIndices : intTerrainFilter _indexArrayBuffer : Uint16ArrayTerrainFilter _indexBuffer : IndexBuffer3DTerrainFilter _maxNumberIndices : intTerrainFilter _numberTrian...
来源: Laya2.0_api 发布时间: 20190513
...thodDefined By SkyBox() 创建一个 SkyBox 实例。 SkyBox _render(state:RenderContext3D):void[override] SkyBoxConstructor DetailSkyBox()Constructorpublic function SkyBox() 创建一个 SkyBox 实例。 Method Detail_render()methodoverride public function _render(state:RenderContext3D):void ...
来源: Laya2.0_api 发布时间: 20190513
...sh _getType():int[override] 获取几何体类型。 SubMesh _render(state:RenderContext3D):void[override] SubMesh destroy():void[override] 销毁。 SubMeshConstructor DetailSubMesh()Constructorpublic function SubMesh(mesh:Mesh) 创建一个 SubMesh 实例。 Parameters mesh:Mesh — 网...
来源: Laya2.0_api 发布时间: 20190513
... 48, slices:Number = 48) 创建一个 SkyDome 实例。 SkyDome _render(state:RenderContext3D):void[override] SkyDomeProperty Detailslicespropertyslices:int [read-only] 获取层数。 Implementation public function get slices():intstacksproperty stacks:int [read-only] 获取堆数...
来源: Laya2.0_api 发布时间: 20190513
...erLayer:AnimatorControllerLayer):void 添加控制器层。 Animator addState(state:AnimatorState, layerIndex:int = 0):void 添加动画状态。 Animator crossFade(name:String, transitionDuration:Number, layerIndex:int = 0, normalizedTime:Number):void 在当前动画状态和目标动画状...
来源: Laya2.0_api 发布时间: 20190513
...oundFrustum:BoundFrustum):Boolean[override] TrailRenderer _renderUpdate(state:RenderContext3D, transform:Transform3D):void[override] TrailRenderer _renderUpdateWithCamera(context:RenderContext3D, transform:Transform3D):void[override] TrailRenderer event(type:String, data:* = null):Boolean 派...
来源: Laya2.0_api 发布时间: 20190513
...r returnToZeroStopped : Boolean 停止时是否归零AnimationPlayer state : int[read-only] 获取当前播放状态 AnimationPlayer templet : AnimationTemplet 获取动画数据模板 AnimationPlayerPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined B...
来源: Laya2.0_api 发布时间: 20190513