大约有 40 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0021 秒)
...mentationAll Packages | All Classes | Index | Frames No Frames VertexPositionTerrainProperties | Methods | Constants Packagelaya.d3.graphics.VertexClasspublic class VertexPositionTerrainInheritanceVertexPositionTerrain ObjectImplements IVertex VertexPositionTerrain 类用于创建位置、...
来源: Laya2.0_api 发布时间: 20190513
...mentationAll Packages | All Classes | Index | Frames No Frames VertexPositionTexture0Properties | Methods Packagelaya.d3.graphics.VertexClasspublic class VertexPositionTexture0InheritanceVertexPositionTexture0 ObjectImplements IVertex VertexPositionNormalTexture 类用于创建位置、纹...
来源: Laya2.0_api 发布时间: 20190513
...设备获取位置的最长时间。默认为Infinity,意味着getCurentPosition()直到位置可用时才会返回信息。 GeolocationPublic Methods MethodDefined By Geolocation()Geolocation clearWatch(id:int):void[static] 移除watchPosition安装的指定处理器。 Geolocation get...
来源: Laya2.0_api 发布时间: 20190513
...Defined By identifier : int[read-only] 获取唯一识别ID。 Touch position : Vector2[read-only] 获取触摸点的像素坐标。 TouchProperty Detailidentifierpropertyidentifier:int [read-only] 获取唯一识别ID。 Implementation public function get identifier():intpositionpr...
来源: Laya2.0_api 发布时间: 20190513
...ParticleTemplateBase 类实例。 ParticleTemplateBase addParticleArray(position:Float32Array, velocity:Float32Array):void 添加一个粒子 ParticleTemplateBaseProperty Detailsettingspropertypublic var settings:ParticleSetting 粒子配置数据 textureproperty protected var texture:Texture ...
来源: Laya2.0_api 发布时间: 20190513
...。 BaseShape cloneTo(destObject:*):void 克隆。 BaseShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否...
来源: Laya2.0_api 发布时间: 20190513
...antDefined By TRAIL_OFFSETVECTOR : int = 1[static] VertexTrail TRAIL_POSITION0 : int = 0[static] VertexTrail TRAIL_TEXTURECOORDINATE0X : int = 4[static] VertexTrail TRAIL_TEXTURECOORDINATE0Y : int = 3[static] VertexTrail TRAIL_TIME0 : int = 2[static] VertexTrailProperty DetailvertexDe...
来源: Laya2.0_api 发布时间: 20190513
...15[static] VertexMesh MESH_NORMAL0 : int = 3[static] VertexMesh MESH_POSITION0 : int = 0[static] VertexMesh MESH_TANGENT0 : int = 4[static] VertexMesh MESH_TEXTURECOORDINATE0 : int = 2[static] VertexMesh MESH_TEXTURECOORDINATE1 : int = 7[static] VertexMesh MESH_WORLDMATRIX_ROW0 : i...
来源: Laya2.0_api 发布时间: 20190513
... BaseShape cloneTo(destObject:*):void[override] SphereShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods MethodDefined By _getShape...
来源: Laya2.0_api 发布时间: 20190513
...seShape cloneTo(destObject:*):void[override] HemisphereShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods MethodDefined By _get...
来源: Laya2.0_api 发布时间: 20190513