大约有 57 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0066 秒)
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513